Author: Peter Skinner
Date: 14:02:55 01/24/03
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On January 24, 2003 at 16:42:51, Dann Corbit wrote: >On January 24, 2003 at 16:20:40, Peter Skinner wrote: > >>Hi Dan, >> >>Whenever I compile Crafty I use the default makefile.nt, with the following >>commandline: >> >>nmake wcraftyx -f makefile.nt >> >>I am using MSVS 6.0 Enterprise w/sp5 and the processor pack. >> >>My problem is that the size of the exe does not match yours, in fact it is about >>200k smaller, and when playing online I _never_ get above 92% cpu in the Crafty >>kibitzing information. >> >>When I use the version compiled from your server, I _always_ get 99% or greater >>cpu. Why is this? > >Because I don't use MS VC++ to compile it. > >>What are you doing differently? Am I doing something wrong? > >I am using the Intel compiler with profile guided optimiziation. MS VC++ cannot >do this. Eugene's magic compiler can, but that is neither here nor there. Should I be worried that I am not seeing 99 - 100 $ cpu? The knps look fine as well as the depth. As I somehow losing performance?
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