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Subject: Re: Ply & Move Generation Help

Author: Joshua Haglund

Date: 22:35:10 02/02/03

Go up one level in this thread


On February 02, 2003 at 19:14:42, Nathan Thom wrote:

>On February 02, 2003 at 12:49:06, Joshua Haglund wrote:
>
>>Hi Everyone!
>>
>>I need some help with an algorithm.
>>
>>Want I want to do is  this:
>>
>>for every 5- 10 seconds I want to return a ply
>>
>>for(time > 1 && time < 10) {
>>if {time = 10)
>>return ply;
>>
>>With this ply I want to add it to the current PV_PLIES
>>
>>so.    example:
>>
>>your pv might be...
>>
>>e2e4 c7c5 g1f3.... then I want to add the the next move, hopefully the  best
>>move.. so say it would be
>>e2e4 c7c5 g1f3 b8c6 (after the returned ply).
>>
>>Here's where I get lost.
>>
>>after returning the ply I want to search again for those 5-10 seconds and return
>>that ply
>>BUT NOT to make make a move but just to add it too the PV_PLIES.
>>
>>maybe something like this:
>>
>>ply                     PV
>>1                     e2e4 e7e5 g1f3
>>2                     e2e4 e7e5 g1f3 b8c6
>>3                     e2e4 e7e5 g1f3 b8c6 f1b5
>>
>>each of the "ending moves" of each ply will  be the result of the 5- 10 second
>>search of the evaluation score.
>>
>>Either Best_move || Best_score;
>>
>>Overall this is a restriction of the time searched for each ply.
>>Adding plies to gain depth is what I'm trying develop based on the 5-10 second
>>evaluation result.
>>
>>I need some ideas of an algorithm for this.
>>
>>Any suggestions and help will greatly admired!
>>
>>Thanks!!
>>
>>Joshua
>>toneewa@yahoo.com
>>
>>P.S.> I think if people used this in some manner it would greatly help there
>>program
>
>id be interested if you make any headway with this idea. it sounds a bit too
>dangerous to me.


Thank you VERY much for your reply!

I'll do everything possible to work this out.

Joshua
toneewa@yahoo.com



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