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Subject: Re: German Kishon's relevations about DEEPJUNIOR

Author: Rolf Tueschen

Date: 05:51:16 02/04/03

Go up one level in this thread


On February 03, 2003 at 20:22:27, Uri Blass wrote:

>On February 03, 2003 at 17:31:36, Rolf Tueschen wrote:
>
>>On February 03, 2003 at 08:12:50, Uri Blass wrote:
>>
>>>On February 03, 2003 at 07:56:27, Rolf Tueschen wrote:
>>>
>>>>On February 03, 2003 at 07:44:27, Uri Blass wrote:
>>>>
>>>>>On February 03, 2003 at 06:54:19, Rolf Tueschen wrote:
>>>>><snipped>
>>>>>> We all
>>>>>>know that a chain is only as strong as its weakest member.
>>>>>
>>>>>No
>>>>>
>>>>>I do not know it.
>>>>
>>>>
>>>>But this is not my fault then, Uri. It's simply knowledge. Very old knowledge.
>>>>If you have a giant to fight, then you look, where he's vulnerable, no??? And IF
>>>>his vulnerable spot or habit is constant, fixed, you start to treat exactly that
>>>>spot. You are not stupid and start on his strong, too strong, sides. A chain
>>>>will always break in its weakest member. Try it. Open a bit one member, so that
>>>>it's weak compared with the others, then you will see the result.
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>> Who could seriously
>>>>>>doubt that? But in computerchess that happens every day! People create a huge
>>>>>>confusion just to tweak the truth. And the truth is that because chess programs
>>>>>>have weaknesses even a 1700 player wouldn't have, they can't be - by definition
>>>>>>- Grandmaster or beware Super Grandmaster, they are not even International
>>>>>>Master - - - _IF_, and only if the mentioned groups would be in a serious
>>>>>>competition with such an _individual_ chess program and NOT always with a little
>>>>>>b
>>>>>
>>>>>By your theory computers cannot be even 1700 players but it is obvious that even
>>>>>better players who tried to play against them find that they have no chance
>>>>>because they canot get the positions that they understand better in the board or
>>>>>cannot aboid losing in position when they had the advantage.
>>>>>
>>>>>Without discussing the question about the exact level of computers I think that
>>>>>nobody will claim that computers are weaker than 1700 players.
>>>>>
>>>>>Uri
>>>>
>>>>
>>>>Unfortunately you snipped the major part of my message. So by definition you can
>>>>deal with the isolated snips and get false perceptions.
>>>>
>>>>Chess is not a one-dimensional action. So if 1700 is the weakness, that weakness
>>>>can't be explotated in 100% of the cases. So by force the Elo number will
>>>>increase. Because we were in consense that comps could well be 2700 tactically.
>>>
>>>I do not think that there is a consensus that comp are 2700 elo in tactics.
>>>I think that they are better than it in tactics.
>>>
>>>They never do tactical mistakes that 2700 players do also in human-human games.
>>>
>>>>So then you get my "estimated" 2400 in brutal competition. NOT in freaky show
>>>>events of course.
>>>>
>>>>Rolf Tueschen
>>>
>>>If you get from 2700 and 1700 average of 2400 then it means that the weakest
>>>chain is not dominant because 2400 is close to 2700 and not to 1700.
>>
>>I didn't calculate the average. All data just guesses.
>>
>>
>>
>>>
>>>My opinion is that it is not 2700 and 1700.
>>>
>>>In tactical positions computers perform like 3000 players.
>>
>>
>>Just guesses. Symbolic. Ok, I know what you mean.
>>
>>
>>
>>
>>>
>>>In most quiet position computer still perform like 2600-2800 players.
>>
>>You believa that? Only because Anand made a little bit PR for ChessBase you
>>believe that?
>
>No
>
>It has nothing to do with anand.
>The point is that search help not only in tactical positions.
>
>programs have some positional understanding in their evaluation and if you
>combine the positional understanding with deep search you may get good moves in
>most quiet positions.
>
>>
>>
>>
>>>In minority of the positions they perform like 1700 players or worse but it is
>>>hard to get them in practical games.
>>
>>
>>How do you know? Eduard Nemeth knows some dozens or more variations to get a
>>program into helplessness, of course 3000 tactical ON! But still the progs lose
>>like 1700. Could you explain it? Let me help. Real masters simplx don't like
>>such play. Ergo, they don't train. And that gives you the impression you
>>described.
>
>Nemeth lose more games than he wins and analysis of his wins show that usually
>the programs do not do the same mistakes at long time control on fast hardware.
>
>I am sure that GM's can beat programs by wrong sacrifices if they want to do it
>but they will lose more games by this tries before they get their win.
>
>If they did not plan all the game before the tournament  this is a big risk
>to play wrong moves and it is better for hem to play for a draw against the
>computer and not to try to win with probability of 10% by Nemeth's way when
>there is 90% probability for a loss.
>
>>
>>
>>
>>
>>>
>>>computers already performed better than 2400 in the israeli league when the
>>>teams had the right to choose the human to play against the computer so they
>>>could choose humans who are relatively better against computers.
>>
>>So you accept that training helps. Good.
>
>I believe that training can help humans.
>I also believe that it is possible to teach humans to play better.
>>
>>
>>
>>>
>>>Note that the software and hardware in the Israeli league was clearly worse than
>>>the software and hardware that is used against kasparov so I guess that Junior
>>>is clearly better than 2400 and I believe that it has at least 2700 level.
>>
>>
>>And what do you say to those who claim that the speed is not a 1 to 1 effect on
>>strength?
>
>I think that speed help(I do not know how much but it helps) but the point here
>is also better software relative to the software in the Israeli league.
>
>>
>>
>>
>>>
>>>Fritz had the bigger problems in the Israeli league because it was a more
>>>popular program so players prepared better against it(I know about one 2300
>>>player who lost against Rebel and drew with Fritz and when I talked with him he
>>>admitted that he prepared against Fritz(something that he did not do against
>>>Rebel)
>>>
>>>Note that having the program give humans unfair advantage because they can play
>>>with the opponent when the opponent does not know about the games.
>>
>>Notable argument!
>>
>>
>>>
>>>I think that a fair match should allow the human to see games of the program but
>>>not to play with it before the match.
>>
>>
>>Yes Uri, you say that because you can't imagine what GM could learn out of
>>games. But your forbiding of own playing is impossible. Look, what do you want?
>>Serious competition? Or do you want only the alibi to then claim ridiculous
>>strength? You must solve that problem on your own programmer side, you can't
>>create forbidden zones to stay a virgin.
>>
>>But Israel must be paradise, Uri, I wished I could visit these events. Just
>>average competition without the show character. Fabulous. Could I visit Israel
>>without fear to be killed in the war?
>
>I live in Israel and I do not feel afraid of being killed.
>I cannot be sure that nothing will happen but statistics tell me that accidents
>between cars kill more people than the terrorists.
>
>I know that statistics tells me only about the past and not about the future
>but if you do not assume that things will be different in the near future you
>should be afraid more of being killed by other reasons and not by terror even in
>Israel.
>
>>
>>Finally: Are you Mendi Bael? Yesterday I asked you on playchess com. You can
>>reply via email if you prefer.
>
>I do not know who is Mendi Bael or what is the meaning of the question.
>
>Uri

Mendi is a person from Israel on the Fritz server in Germany who often is the
chief of transmitted games. Then he gives nice analyses also with his progs I
think and since you once wrote that you also operated in the championships in
correspondance I wanted to know that. Mensi is ofter very humourous. It was just
a question to break through the internet anonymity.

Keep on doing your good work and your writing here, I read all of your messages.
Also I observe how you become more and more a scientist with Movei testings.

Rolf Tueschen



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