Author: Uri Blass
Date: 01:15:26 02/05/03
Go up one level in this thread
On February 05, 2003 at 02:47:14, Daniel Mehrmannn wrote: >ChangeLog: (main an Tim) >Winboard 4.3.0-beta1 -- Wed Feb 5 05:37:00 MET 2003 >Daniel Mehrmann <daniel.mehrmann@gmx.de> >* bugfix buffer overflow use char array communicate with Engine (common.h) >Was to less (512) now 2048 > >* bugfix ICS examine Mode if Engine running >Send now Idle Mode (force) > >* add IcsAnalyze() and IcsAnalyzeOutPut() >Now it's possible to run a engine during a observe with a Chessserver > >* add a lot of function into ICS-Option for IcsAnalyze() > >* Public 2 version: I don't like it if a lot of people can now >post with her engines into channel or games (Whisper/Kibitz) > -Profssional: Can All -it's for chessprogrammer > -Home : Only Enable Engine for analyzing during observe a game > Can not tell/kibitz/whisper on the Chessserver > (Disable GUI) > > >xboard/WinBoard 4.2.6 -- Fri Feb 1 22:26:31 PST 2002 >Tim Mann <tim@tim-mann.org> > >Documentation for Winboard 4.3.0 >written by Daniel Mehrmann <daniel.mehrmann@gmx.de> > > >Quick Step manual: >------------------ > > > >Now it's possible to run a engine with AnalyzeMode during >a observing a game. You can do it with computer, humans or Grandmaster (GM) ;-) > >To use this feature you *don't* need a special setting or option or somthing >else. > >Start your Winboard as normaly as you want play with a engine on a >InternetChessServer. > >For example: winboard.exe /zp /ics /icshost chessclub.com /fd e:\Comet /fcp >Comet-b55b and Login ;-) > >Now you're should use your game that you want to watch: observe <number> or > >follow <Handle> or something else. > >Ok, it's to active our engine: Go Options->ICS... > >Now you you see "Engine Analyse". *First* enable your Engine. Then you can do >anything. > > >Enjoy ! > > > > >Settings: >--------- > > >*Options = Only interessting for chessprogrammer >------------------------------------------------ > > >Enable Engine: Enable the complete function. You must do this first before you >can active other settings !! > >*kill PV < <value>: Only send to icc PV's over the value. For examlple value 12: >All engine output less then 12 will be dropped. > >Enable Analyse Window: Open the Anylse-Windows where you can see Nodes per >Seconds and a lot of more... > >*whisper: Enable whispering to the the observeing game > >*Kibitz: Enable kibitzing to the observing game > >*Tell: Enable Telling to a Person <handle or channel> Be carefull with that!! > > > > >For Experts: >------------ > >The analyse output is the same between whisper, kibitz and tell: > >.... <ProgramName> <depth> <score> <PV> > >ProgramName is the same that the program tells WB with the WB-Protocol. >Depth is currently depth (see Analyze windows) > > >Every move WB makes a reset to the engine, send all moves and say "analyze". >So it's possible that you must wait a little bit before analyze start. > > >Why this way ? > >I know a lot of WB programs. Most of them have problems with long analysis or >backward moves or >support. So its safty to go this way for all problems and you can be sure its >works ;-) I agree with jos carlos. I do not like it and I am not going to download it. I see no reason that the engine that I wrote(Movei) will have to wait only because of bugs of other people. Uri
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