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Subject: Re: *** New Winboard version 4.3.0 *** released

Author: Uri Blass

Date: 01:15:26 02/05/03

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On February 05, 2003 at 02:47:14, Daniel Mehrmannn wrote:

>ChangeLog: (main an Tim)
>Winboard 4.3.0-beta1 -- Wed Feb 5 05:37:00 MET 2003
>Daniel Mehrmann <daniel.mehrmann@gmx.de>
>* bugfix buffer overflow use char array communicate with Engine (common.h)
>Was to less (512) now 2048
>
>* bugfix ICS examine Mode if Engine running
>Send now Idle Mode (force)
>
>* add IcsAnalyze() and IcsAnalyzeOutPut()
>Now it's possible to run a engine during a observe with a Chessserver
>
>* add a lot of function into ICS-Option for IcsAnalyze()
>
>* Public 2 version: I don't like it if a lot of people can now
>post with her engines into channel or games (Whisper/Kibitz)
>   -Profssional: Can All -it's for chessprogrammer
>   -Home	   : Only Enable Engine for analyzing during observe a game
>                 Can not tell/kibitz/whisper  on the Chessserver
>				 (Disable GUI)
>
>
>xboard/WinBoard 4.2.6 -- Fri Feb  1 22:26:31 PST 2002
>Tim Mann <tim@tim-mann.org>
>
>Documentation for Winboard 4.3.0
>written by Daniel Mehrmann <daniel.mehrmann@gmx.de>
>
>
>Quick Step manual:
>------------------
>
>
>
>Now it's possible to run a engine with AnalyzeMode during
>a observing a game. You can do it with computer, humans or Grandmaster (GM) ;-)
>
>To use this feature you *don't* need a special setting or option or somthing
>else.
>
>Start your Winboard as normaly as you want play with a engine on a
>InternetChessServer.
>
>For example: winboard.exe /zp /ics /icshost chessclub.com /fd e:\Comet /fcp
>Comet-b55b and Login ;-)
>
>Now you're should use your game that you want to watch: observe <number> or
>
>follow <Handle> or something else.
>
>Ok, it's to active our engine: Go Options->ICS...
>
>Now you you see "Engine Analyse". *First* enable your Engine. Then you can do
>anything.
>
>
>Enjoy !
>
>
>
>
>Settings:
>---------
>
>
>*Options = Only interessting for chessprogrammer
>------------------------------------------------
>
>
>Enable Engine:	Enable the complete function. You must do this first before you
>can active other settings !!
>
>*kill PV < <value>: Only send to icc PV's over the value. For examlple value 12:
>All engine output less then 12 will be dropped.
>
>Enable Analyse Window: Open the Anylse-Windows where you can see Nodes per
>Seconds and a lot of more...
>
>*whisper: Enable whispering to the the observeing game
>
>*Kibitz: Enable kibitzing  to the observing game
>
>*Tell: Enable Telling to a Person <handle or channel> Be carefull with that!!
>
>
>
>
>For Experts:
>------------
>
>The analyse output is the same between whisper, kibitz and tell:
>
>.... <ProgramName> <depth> <score> <PV>
>
>ProgramName is the same that the program tells WB with the WB-Protocol.
>Depth is currently depth (see Analyze windows)
>
>
>Every move WB makes a reset to the engine, send all moves and say "analyze".
>So it's possible that you must wait a little bit before analyze start.
>
>
>Why this way ?
>
>I know a lot of WB programs. Most of them have problems with long analysis or
>backward moves or
>support. So its safty to go this way for all problems and you can be sure its
>works ;-)

I agree with jos carlos.

I do not like it and I am not going to download it.
I see no reason that the engine that I wrote(Movei) will have to wait only
because of bugs of other people.

Uri



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