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Subject: Re: GK-DJ game 5 (ruffian says..)

Author: Drexel,Michael

Date: 16:03:27 02/05/03

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On February 05, 2003 at 18:40:37, Will Singleton wrote:

>On February 05, 2003 at 18:29:14, Martin Giepmans wrote:
>
>>On February 05, 2003 at 18:05:27, Will Singleton wrote:
>>
>>>On February 05, 2003 at 18:00:11, Martin Giepmans wrote:
>>>
>>>>
>>>>Of course my engine thinks that it is winning big time after 16 g3
>>>>(instead of Bxh7+).
>>>>Is there any engine out there that doesn't agree?
>>>>
>>>>Martin
>>>
>>>The position:
>>>
>>>[D]rnb1r1k1/pp3ppp/2p5/3p4/3P1Pnq/P1NBPK2/1PQBN1P1/R4R2 w - - 0 16
>>>
>>>After analyzing with Ruffian, the following moves seem to be the best:
>>>
>>>16.g3 Nh2+ 17. Kf2 Ng4+ 18.Ke1 Qh3 19.Rg1 Nh2 20.Bxh7+ Kh8 21.Bd3 and white is
>>>much better.
>>>
>>>(btw, if 18.Kg2 Qh2+ Kf3 g6! =+)
>>>
>>>So, perhaps there's something wrong after 18.Ke1...
>>>
>>>Hmmm.. Ruffian doesn't see anything after 14 ply, still has the main line above
>>>at over 1 pawn for white.
>>>
>>>I can't see it.  Anyone have a clue?
>>>
>>>Will
>>
>>My engine also doesn't see it (neither do I, but that's not amazing ;))
>>16. g3 wins, period.
>>Or is there something hidden in the deep?
>>Or was kasparov a little bit afraid?
>>Or is Rolf right after all?
>>
>>Martin
>
>Actually, I think my analysis was wrong.  After 16.g3, black plays Qh2 instead
>of Nh2+, and then it's far from clear.  Black looks like it will at least
>equalize, and with white's king stuck in the center, black could win it.
>
>It appears GK can see far more than your average run-of-the-mill GM commentator.
>
>Will

After 16...Qh2 white could play 17.Bxh7+ in case 17.f5 17...h5 or even 17...Nd7
18.Kxg4 Qg2 is too dangerous for white.
White should be safe after 17.Bxh7+.

Michael



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