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Subject: Chezzz

Author: Joshua Haglund

Date: 00:38:46 02/06/03


Look at the following Winboard debug file.

I get this error

550 <first : Error (Illegal move or command):

This happens when Chezz goes to move.

WinBoard 4.1.0 + chezzz
Reset(1): gameMode 0
GameEnds(0, (null), 2)
StartChildProcess (dir="") chezzz
110 >first : xboard
110 >first : new
random
110 >first : level 0 3 1
110 >first : post
110 >first : hard
110 >first : force
StartChildProcess (dir="") chezzz
110 >second: xboard
110 >second: new
random
110 >second: level 0 3 1
110 >second: post
110 >second: hard
110 >second: force
110 >first : computer
110 >second: computer
110 >first : black
110 >first : time 18000
otim 18000
110 >first : white
110 >first : go
170 <first : Chezzz version 1.0.1
170 <first : feature done=0
170 <first : Couldn't open book file 'book.dat' for reading.
170 <first : Clearing hash tables...
170 <second: Chezzz version 1.0.1
170 <second: feature done=0
170 <second: Couldn't open book file 'book.dat' for reading.
170 <second: Clearing hash tables...
280 <second: Clearing pawn hash tables...
330 <second: Couldn't open configuration file 'chezzz.cfg' for reading.
330 <second: WHITE(1): ParseInput: new
330 <second: Clearing hash tables...
330 <first : Clearing pawn hash tables...
440 <first : Couldn't open configuration file 'chezzz.cfg' for reading.
440 <first : WHITE(1): ParseInput: new
440 <first : Clearing hash tables...
440 <second: Clearing pawn hash tables...
440 <second: ParseInput: random
440 <second: ParseInput: level 0 3 1
440 <second: ParseInput: post
440 <second: ParseInput: hard
440 <second: Pondering enabled.
440 <second: ParseInput: force
440 <second: ParseInput: computer
490 <first : Clearing pawn hash tables...
490 <first : ParseInput: random
490 <first : ParseInput: level 0 3 1
550 <first : ParseInput: post
550 <first : ParseInput: hard
550 <first : Pondering enabled.
550 <first : ParseInput: force
550 <first : ParseInput: computer
550 <first : ParseInput: black
550 <first : ParseInput: parsing move black
550 <first : Error (Illegal move or command): black
550 <first : ParseInput: time 18000
550 <first : ParseInput: otim 18000
550 <first : ParseInput: white
550 <first : ParseInput: parsing move white
550 <first : Error (Illegal move or command): white
550 <first : ParseInput: go
600 <first : 6 2 10 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6
710 <first : 7 15 22 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4
820 <first : 7 17 31 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3
1100 <first : 8 4 61 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3
1480 <first : 8 7 96 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6
2420 <first : 9 17 190 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
4780 <first : 10 8 425 1184936 1. e4 e6 2. Nc3 Nc6 3. Nf3 Bb4 4. d4 Nf6
7470 <first : move e4
7530 >second: time 18000
otim 17297
7530 >second: e2e4
7530 >second: black
7530 >second: go
7640 <second: ParseInput: time 18000
7640 <second: ParseInput: otim 17297
7640 <second: ParseInput: e2e4
7640 <second: ParseInput: parsing move e2e4
7640 <second: Error (Illegal move or command): e2e4
7640 <second: ParseInput: black
7640 <second: ParseInput: parsing move black
7640 <second: Error (Illegal move or command): black
7640 <second: ParseInput: go
7640 <first : Hint: e6
7690 <first : 8 10 12 23728 2. Nc3 Nc6 3. Nf3 Nf6 4. e5 Nd5 5. Nxd5 exd5
7690 <second: 6 2 21 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6
7850 <first : 9 16 27 43127 2. Nc3 d5
7960 <second: 7 15 44 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4
8130 <second: 7 17 63 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3
8730 <second: 8 4 123 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3
9450 <second: 8 7 194 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6
11420 <second: 9 17 390 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
14500 <second: move e4
Ignoring move out of turn by second, gameMode 5, forwardMost 0
14560 <second: Hint: e6
Reset(1): gameMode 5
GameEnds(0, (null), 2)
14560 >first : force
14560 >second: force
14560 >first : new
random
14560 >first : level 0 3 1
14560 >first : post
14560 >first : hard
14610 <first : ParseInput: force
14610 <first : ParseInput: new
14610 <first : Clearing hash tables...
14610 <second: ParseInput: force
14670 <first : Clearing pawn hash tables...
14670 <first : ParseInput: random
14670 <first : ParseInput: level 0 3 1
14670 <first : ParseInput: post
14670 <first : ParseInput: hard
14670 <first : Pondering enabled.
Reset(1): gameMode 0
GameEnds(0, (null), 2)
22740 >first : force
22740 >first : new
random
22740 >first : level 0 1 0
22740 >first : post
22740 >first : hard
22790 <first : ParseInput: force
22790 <first : ParseInput: new
22790 <first : Clearing hash tables...
22790 <first : Clearing pawn hash tables...
22850 <first : ParseInput: random
22850 <first : ParseInput: level 0 1 0
22850 <first : ParseInput: post
22850 <first : ParseInput: hard
22850 <first : Pondering enabled.
24550 >first : force
24550 >second: new
random
24550 >second: level 0 1 0
24550 >second: post
24550 >second: hard
24550 >second: force
24610 >first : computer
24610 >second: computer
24610 >second: black
24610 >second: time 6000
otim 6000
24610 >second: white
24610 >second: go
24610 <second: ParseInput: new
24610 <second: Clearing hash tables...
Reset(0): gameMode 5
GameEnds(0, (null), 2)
24610 >first : force
24610 >second: force
24610 >first : new
random
24610 >first : level 0 1 0
24610 >first : post
24610 >first : hard
24610 >first : force
24610 >second: new
random
24610 >second: level 0 1 0
24610 >second: post
24610 >second: hard
24610 >second: force
24610 >first : computer
24610 >second: computer
24610 >first : black
24610 >first : time 6000
otim 6000
24610 >first : white
24610 >first : go
24610 <first : ParseInput: force
24610 <first : ParseInput: computer
24610 <first : ParseInput: force
24610 <first : ParseInput: new
24610 <first : Clearing hash tables...
24660 <second: Clearing pawn hash tables...
24720 <first : Clearing pawn hash tables...
24720 <second: ParseInput: random
24720 <second: ParseInput: level 0 1 0
24720 <second: ParseInput: post
24720 <second: ParseInput: hard
24720 <second: Pondering enabled.
24720 <second: ParseInput: force
24720 <second: ParseInput: computer
24720 <second: ParseInput: black
24720 <second: ParseInput: parsing move black
24720 <second: Error (Illegal move or command): black
24720 <second: ParseInput: time 6000
24720 <second: ParseInput: otim 6000
24720 <second: ParseInput: white
24720 <second: ParseInput: parsing move white
24720 <second: Error (Illegal move or command): white
24720 <second: ParseInput: go
24720 <second: ParseInput: force
24720 <second: ParseInput: new
24720 <second: Clearing hash tables...
24720 <first : ParseInput: random
24720 <first : ParseInput: level 0 1 0
24720 <first : ParseInput: post
24720 <first : ParseInput: hard
24720 <first : Pondering enabled.
24720 <first : ParseInput: force
24720 <first : ParseInput: computer
24720 <first : ParseInput: black
24720 <first : ParseInput: parsing move black
24720 <first : Error (Illegal move or command): black
24720 <first : ParseInput: time 6000
24720 <first : ParseInput: otim 6000
24720 <first : ParseInput: white
24720 <first : ParseInput: parsing move white
24720 <first : Error (Illegal move or command): white
24720 <first : ParseInput: go
24830 <second: Clearing pawn hash tables...
24880 <second: ParseInput: random
24880 <second: ParseInput: level 0 1 0
24880 <second: ParseInput: post
24880 <second: ParseInput: hard
24880 <second: Pondering enabled.
24880 <second: ParseInput: force
24880 <second: ParseInput: computer
24880 <first : 6 2 16 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6
24990 <first : 7 15 27 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4
25100 <first : 7 17 36 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3
25430 <first : 8 4 66 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3
25760 <first : 8 7 101 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6
26640 <first : 9 17 189 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
26750 <first : move e4
26750 >second: time 6000
otim 5797
26750 >second: e2e4
26750 >second: black
26750 >second: go
26860 <second: ParseInput: time 6000
26860 <second: ParseInput: otim 5797
26860 <second: ParseInput: e2e4
26860 <second: ParseInput: parsing move e2e4
26860 <second: Error (Illegal move or command): e2e4
26860 <second: ParseInput: black
26860 <second: ParseInput: parsing move black
26860 <second: Error (Illegal move or command): black
26860 <second: ParseInput: go
26910 <first : Hint: e6
26910 <first : 6 15 13 10461 2. Nc3
26910 <first : 7 15 13 10475 2. Nc3
26910 <second: 6 2 18 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6
26910 <first : 7 17 18 16697 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
27190 <second: 7 15 43 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4
27300 <second: 7 17 58 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3
27960 <second: 8 4 121 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3
28670 <second: 8 7 190 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6
28730 <first : 8 8 199 277487 2. d4 Nf6 3. Bg5 h6 4. Bxf6 Qxf6 5. Nc3 Nc6
29930 <first : 8 8 318 431076 2. Nc3 Nc6 3. Nf3 Bb4 4. d4
30650 <second: 9 17 387 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
30650 <second: move e4
Ignoring move out of turn by second, gameMode 5, forwardMost 0
30650 <second: Hint: e6
30760 <second: 7 17 12 16650 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
32680 <second: 8 8 201 277441 2. d4 Nf6 3. Bg5 h6 4. Bxf6 Qxf6 5. Nc3 Nc6
33450 <first : 9 16 670 908418 2. Nc3 d5 3. d4 Bb4 4. Qg4 g6 5. exd5 Bxc3+ 6.
bxc3 exd5
33720 <second: 8 8 309 430992 2. Nc3 Nc6 3. Nf3 Bb4 4. d4
Reset(0): gameMode 5
GameEnds(0, (null), 2)
34600 >first : force
34600 >second: force
34600 >first : new
random
34600 >first : level 0 1 0
34600 >first : post
34600 >first : hard
34600 >first : force
34600 >second: new
random
34600 >second: level 0 1 0
34600 >second: post
34600 >second: hard
34600 >second: force
34600 >first : computer
34600 >second: computer
34600 >second: black
34600 >second: time 6000
otim 6000
34600 >second: white
34600 >second: go
34600 <first : ParseInput: force
34600 <first : ParseInput: new
34600 <first : Clearing hash tables...
34600 <second: ParseInput: force
34660 <second: ParseInput: new
34660 <second: Clearing hash tables...
34770 <second: Clearing pawn hash tables...
34770 <first : Clearing pawn hash tables...
34770 <second: ParseInput: random
34770 <second: ParseInput: level 0 1 0
34770 <second: ParseInput: post
34770 <second: ParseInput: hard
34770 <second: Pondering enabled.
34770 <second: ParseInput: force
34770 <second: ParseInput: computer
34770 <second: ParseInput: black
34770 <second: ParseInput: parsing move black
34770 <second: Error (Illegal move or command): black
34770 <second: ParseInput: time 6000
34770 <second: ParseInput: otim 6000
34770 <second: ParseInput: white
34770 <second: ParseInput: parsing move white
34770 <second: Error (Illegal move or command): white
34770 <second: ParseInput: go
34770 <first : ParseInput: random
34770 <first : ParseInput: level 0 1 0
34770 <first : ParseInput: post
34770 <first : ParseInput: hard
34770 <first : Pondering enabled.
34770 <first : ParseInput: force
34770 <first : ParseInput: computer
34880 <second: 6 2 13 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6
34990 <second: 7 15 24 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4
35100 <second: 7 17 34 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3
35370 <second: 8 4 66 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3
35760 <second: 8 7 102 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6
36910 <second: 9 17 206 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
36910 <second: move e4
36910 >first : time 6000
otim 5802
36910 >first : e2e4
36910 >first : black
36910 >first : go
37080 <second: Hint: e6
37080 <second: 7 17 12 16650 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4
37080 <first : ParseInput: time 6000
37080 <first : ParseInput: otim 5802
37080 <first : ParseInput: e2e4
37080 <first : ParseInput: parsing move e2e4
37080 <first : Error (Illegal move or command): e2e4
37080 <first : ParseInput: black
37080 <first : ParseInput: parsing move black
37080 <first : Error (Illegal move or command): black
37080 <first : ParseInput: go
GameEnds(0, (null), 2)
37080 >first : force
Interrupting second
37080 >second: force
Reset(0): gameMode 8
GameEnds(0, (null), 2)
37080 >first : new
random
37080 >first : level 0 1 0
37080 >first : post
37080 >first : hard
37130 >first : force
37130 >second: new
random
37130 >second: level 0 1 0
37130 >second: post
37130 >second: hard
37130 >second: force
37130 >first : computer
37130 >second: computer
37130 >first : black
37130 >first : time 6000
otim 6000
37130 >first : white
37130 >first : go
ScheduleDelayedEvent: event already scheduled
Interrupting first
37130 >first : quit
37130 >second: quit

 Any suggestions?

Joshua
toneewa@yahoo.com




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