Author: Joshua Haglund
Date: 00:38:46 02/06/03
Look at the following Winboard debug file. I get this error 550 <first : Error (Illegal move or command): This happens when Chezz goes to move. WinBoard 4.1.0 + chezzz Reset(1): gameMode 0 GameEnds(0, (null), 2) StartChildProcess (dir="") chezzz 110 >first : xboard 110 >first : new random 110 >first : level 0 3 1 110 >first : post 110 >first : hard 110 >first : force StartChildProcess (dir="") chezzz 110 >second: xboard 110 >second: new random 110 >second: level 0 3 1 110 >second: post 110 >second: hard 110 >second: force 110 >first : computer 110 >second: computer 110 >first : black 110 >first : time 18000 otim 18000 110 >first : white 110 >first : go 170 <first : Chezzz version 1.0.1 170 <first : feature done=0 170 <first : Couldn't open book file 'book.dat' for reading. 170 <first : Clearing hash tables... 170 <second: Chezzz version 1.0.1 170 <second: feature done=0 170 <second: Couldn't open book file 'book.dat' for reading. 170 <second: Clearing hash tables... 280 <second: Clearing pawn hash tables... 330 <second: Couldn't open configuration file 'chezzz.cfg' for reading. 330 <second: WHITE(1): ParseInput: new 330 <second: Clearing hash tables... 330 <first : Clearing pawn hash tables... 440 <first : Couldn't open configuration file 'chezzz.cfg' for reading. 440 <first : WHITE(1): ParseInput: new 440 <first : Clearing hash tables... 440 <second: Clearing pawn hash tables... 440 <second: ParseInput: random 440 <second: ParseInput: level 0 3 1 440 <second: ParseInput: post 440 <second: ParseInput: hard 440 <second: Pondering enabled. 440 <second: ParseInput: force 440 <second: ParseInput: computer 490 <first : Clearing pawn hash tables... 490 <first : ParseInput: random 490 <first : ParseInput: level 0 3 1 550 <first : ParseInput: post 550 <first : ParseInput: hard 550 <first : Pondering enabled. 550 <first : ParseInput: force 550 <first : ParseInput: computer 550 <first : ParseInput: black 550 <first : ParseInput: parsing move black 550 <first : Error (Illegal move or command): black 550 <first : ParseInput: time 18000 550 <first : ParseInput: otim 18000 550 <first : ParseInput: white 550 <first : ParseInput: parsing move white 550 <first : Error (Illegal move or command): white 550 <first : ParseInput: go 600 <first : 6 2 10 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6 710 <first : 7 15 22 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4 820 <first : 7 17 31 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3 1100 <first : 8 4 61 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3 1480 <first : 8 7 96 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6 2420 <first : 9 17 190 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 4780 <first : 10 8 425 1184936 1. e4 e6 2. Nc3 Nc6 3. Nf3 Bb4 4. d4 Nf6 7470 <first : move e4 7530 >second: time 18000 otim 17297 7530 >second: e2e4 7530 >second: black 7530 >second: go 7640 <second: ParseInput: time 18000 7640 <second: ParseInput: otim 17297 7640 <second: ParseInput: e2e4 7640 <second: ParseInput: parsing move e2e4 7640 <second: Error (Illegal move or command): e2e4 7640 <second: ParseInput: black 7640 <second: ParseInput: parsing move black 7640 <second: Error (Illegal move or command): black 7640 <second: ParseInput: go 7640 <first : Hint: e6 7690 <first : 8 10 12 23728 2. Nc3 Nc6 3. Nf3 Nf6 4. e5 Nd5 5. Nxd5 exd5 7690 <second: 6 2 21 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6 7850 <first : 9 16 27 43127 2. Nc3 d5 7960 <second: 7 15 44 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4 8130 <second: 7 17 63 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3 8730 <second: 8 4 123 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3 9450 <second: 8 7 194 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6 11420 <second: 9 17 390 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 14500 <second: move e4 Ignoring move out of turn by second, gameMode 5, forwardMost 0 14560 <second: Hint: e6 Reset(1): gameMode 5 GameEnds(0, (null), 2) 14560 >first : force 14560 >second: force 14560 >first : new random 14560 >first : level 0 3 1 14560 >first : post 14560 >first : hard 14610 <first : ParseInput: force 14610 <first : ParseInput: new 14610 <first : Clearing hash tables... 14610 <second: ParseInput: force 14670 <first : Clearing pawn hash tables... 14670 <first : ParseInput: random 14670 <first : ParseInput: level 0 3 1 14670 <first : ParseInput: post 14670 <first : ParseInput: hard 14670 <first : Pondering enabled. Reset(1): gameMode 0 GameEnds(0, (null), 2) 22740 >first : force 22740 >first : new random 22740 >first : level 0 1 0 22740 >first : post 22740 >first : hard 22790 <first : ParseInput: force 22790 <first : ParseInput: new 22790 <first : Clearing hash tables... 22790 <first : Clearing pawn hash tables... 22850 <first : ParseInput: random 22850 <first : ParseInput: level 0 1 0 22850 <first : ParseInput: post 22850 <first : ParseInput: hard 22850 <first : Pondering enabled. 24550 >first : force 24550 >second: new random 24550 >second: level 0 1 0 24550 >second: post 24550 >second: hard 24550 >second: force 24610 >first : computer 24610 >second: computer 24610 >second: black 24610 >second: time 6000 otim 6000 24610 >second: white 24610 >second: go 24610 <second: ParseInput: new 24610 <second: Clearing hash tables... Reset(0): gameMode 5 GameEnds(0, (null), 2) 24610 >first : force 24610 >second: force 24610 >first : new random 24610 >first : level 0 1 0 24610 >first : post 24610 >first : hard 24610 >first : force 24610 >second: new random 24610 >second: level 0 1 0 24610 >second: post 24610 >second: hard 24610 >second: force 24610 >first : computer 24610 >second: computer 24610 >first : black 24610 >first : time 6000 otim 6000 24610 >first : white 24610 >first : go 24610 <first : ParseInput: force 24610 <first : ParseInput: computer 24610 <first : ParseInput: force 24610 <first : ParseInput: new 24610 <first : Clearing hash tables... 24660 <second: Clearing pawn hash tables... 24720 <first : Clearing pawn hash tables... 24720 <second: ParseInput: random 24720 <second: ParseInput: level 0 1 0 24720 <second: ParseInput: post 24720 <second: ParseInput: hard 24720 <second: Pondering enabled. 24720 <second: ParseInput: force 24720 <second: ParseInput: computer 24720 <second: ParseInput: black 24720 <second: ParseInput: parsing move black 24720 <second: Error (Illegal move or command): black 24720 <second: ParseInput: time 6000 24720 <second: ParseInput: otim 6000 24720 <second: ParseInput: white 24720 <second: ParseInput: parsing move white 24720 <second: Error (Illegal move or command): white 24720 <second: ParseInput: go 24720 <second: ParseInput: force 24720 <second: ParseInput: new 24720 <second: Clearing hash tables... 24720 <first : ParseInput: random 24720 <first : ParseInput: level 0 1 0 24720 <first : ParseInput: post 24720 <first : ParseInput: hard 24720 <first : Pondering enabled. 24720 <first : ParseInput: force 24720 <first : ParseInput: computer 24720 <first : ParseInput: black 24720 <first : ParseInput: parsing move black 24720 <first : Error (Illegal move or command): black 24720 <first : ParseInput: time 6000 24720 <first : ParseInput: otim 6000 24720 <first : ParseInput: white 24720 <first : ParseInput: parsing move white 24720 <first : Error (Illegal move or command): white 24720 <first : ParseInput: go 24830 <second: Clearing pawn hash tables... 24880 <second: ParseInput: random 24880 <second: ParseInput: level 0 1 0 24880 <second: ParseInput: post 24880 <second: ParseInput: hard 24880 <second: Pondering enabled. 24880 <second: ParseInput: force 24880 <second: ParseInput: computer 24880 <first : 6 2 16 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6 24990 <first : 7 15 27 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4 25100 <first : 7 17 36 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3 25430 <first : 8 4 66 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3 25760 <first : 8 7 101 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6 26640 <first : 9 17 189 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 26750 <first : move e4 26750 >second: time 6000 otim 5797 26750 >second: e2e4 26750 >second: black 26750 >second: go 26860 <second: ParseInput: time 6000 26860 <second: ParseInput: otim 5797 26860 <second: ParseInput: e2e4 26860 <second: ParseInput: parsing move e2e4 26860 <second: Error (Illegal move or command): e2e4 26860 <second: ParseInput: black 26860 <second: ParseInput: parsing move black 26860 <second: Error (Illegal move or command): black 26860 <second: ParseInput: go 26910 <first : Hint: e6 26910 <first : 6 15 13 10461 2. Nc3 26910 <first : 7 15 13 10475 2. Nc3 26910 <second: 6 2 18 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6 26910 <first : 7 17 18 16697 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 27190 <second: 7 15 43 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4 27300 <second: 7 17 58 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3 27960 <second: 8 4 121 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3 28670 <second: 8 7 190 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6 28730 <first : 8 8 199 277487 2. d4 Nf6 3. Bg5 h6 4. Bxf6 Qxf6 5. Nc3 Nc6 29930 <first : 8 8 318 431076 2. Nc3 Nc6 3. Nf3 Bb4 4. d4 30650 <second: 9 17 387 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 30650 <second: move e4 Ignoring move out of turn by second, gameMode 5, forwardMost 0 30650 <second: Hint: e6 30760 <second: 7 17 12 16650 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 32680 <second: 8 8 201 277441 2. d4 Nf6 3. Bg5 h6 4. Bxf6 Qxf6 5. Nc3 Nc6 33450 <first : 9 16 670 908418 2. Nc3 d5 3. d4 Bb4 4. Qg4 g6 5. exd5 Bxc3+ 6. bxc3 exd5 33720 <second: 8 8 309 430992 2. Nc3 Nc6 3. Nf3 Bb4 4. d4 Reset(0): gameMode 5 GameEnds(0, (null), 2) 34600 >first : force 34600 >second: force 34600 >first : new random 34600 >first : level 0 1 0 34600 >first : post 34600 >first : hard 34600 >first : force 34600 >second: new random 34600 >second: level 0 1 0 34600 >second: post 34600 >second: hard 34600 >second: force 34600 >first : computer 34600 >second: computer 34600 >second: black 34600 >second: time 6000 otim 6000 34600 >second: white 34600 >second: go 34600 <first : ParseInput: force 34600 <first : ParseInput: new 34600 <first : Clearing hash tables... 34600 <second: ParseInput: force 34660 <second: ParseInput: new 34660 <second: Clearing hash tables... 34770 <second: Clearing pawn hash tables... 34770 <first : Clearing pawn hash tables... 34770 <second: ParseInput: random 34770 <second: ParseInput: level 0 1 0 34770 <second: ParseInput: post 34770 <second: ParseInput: hard 34770 <second: Pondering enabled. 34770 <second: ParseInput: force 34770 <second: ParseInput: computer 34770 <second: ParseInput: black 34770 <second: ParseInput: parsing move black 34770 <second: Error (Illegal move or command): black 34770 <second: ParseInput: time 6000 34770 <second: ParseInput: otim 6000 34770 <second: ParseInput: white 34770 <second: ParseInput: parsing move white 34770 <second: Error (Illegal move or command): white 34770 <second: ParseInput: go 34770 <first : ParseInput: random 34770 <first : ParseInput: level 0 1 0 34770 <first : ParseInput: post 34770 <first : ParseInput: hard 34770 <first : Pondering enabled. 34770 <first : ParseInput: force 34770 <first : ParseInput: computer 34880 <second: 6 2 13 22956 1. e4 e5 2. Nf3 Nf6 3. Bc4 d6 34990 <second: 7 15 24 53002 1. e4 e6 2. Nc3 Nf6 3. d3 Bc5 4. Bf4 35100 <second: 7 17 34 77285 1. d4 d5 2. Nc3 Bf5 3. Bf4 e6 4. e3 35370 <second: 8 4 66 156747 1. d4 Nf6 2. Nc3 d5 3. e3 e6 4. Bb5+ Bd7 5. Bd3 35760 <second: 8 7 102 253286 1. e4 e6 2. Nc3 Nc6 3. d4 d5 4. Nf3 Nf6 36910 <second: 9 17 206 509918 1. e4 e6 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 36910 <second: move e4 36910 >first : time 6000 otim 5802 36910 >first : e2e4 36910 >first : black 36910 >first : go 37080 <second: Hint: e6 37080 <second: 7 17 12 16650 2. d4 d5 3. exd5 exd5 4. Nc3 Bf5 5. Bf4 37080 <first : ParseInput: time 6000 37080 <first : ParseInput: otim 5802 37080 <first : ParseInput: e2e4 37080 <first : ParseInput: parsing move e2e4 37080 <first : Error (Illegal move or command): e2e4 37080 <first : ParseInput: black 37080 <first : ParseInput: parsing move black 37080 <first : Error (Illegal move or command): black 37080 <first : ParseInput: go GameEnds(0, (null), 2) 37080 >first : force Interrupting second 37080 >second: force Reset(0): gameMode 8 GameEnds(0, (null), 2) 37080 >first : new random 37080 >first : level 0 1 0 37080 >first : post 37080 >first : hard 37130 >first : force 37130 >second: new random 37130 >second: level 0 1 0 37130 >second: post 37130 >second: hard 37130 >second: force 37130 >first : computer 37130 >second: computer 37130 >first : black 37130 >first : time 6000 otim 6000 37130 >first : white 37130 >first : go ScheduleDelayedEvent: event already scheduled Interrupting first 37130 >first : quit 37130 >second: quit Any suggestions? Joshua toneewa@yahoo.com
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.