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Subject: Re: What is tactics ?

Author: Russell Reagan

Date: 14:55:39 02/06/03

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On February 06, 2003 at 16:53:24, William H Rogers wrote:

>In what I have learned, Tatics are the ability to make as many captures as
>possible and to defend against attacks.
>Stratigy on the other hand looks for postional plays for controlling the board
>and limiting your opponents abilities.
>The trick is to combine the two for optimum results.
>You may get a hundred different definitions for this question.
>Bill

Here is how I understand things.

Chess is 100% tactics. If a computer could search from the opening position to
the end of the game, there would be no such thing as "strategy" or "positional
knowledge". I don't have a definition of tactics, but I have examples of what
tactics are, and what strategy is, in non-chess activities.

Let's say that I am a military sharp shooter, and I can shoot my gun with 99%
accuracy even from very long ranges. I can run into a room and take out half a
dozen people before anyone else can get a shot off. I am a very good "tactical"
shooter. So let's say that you and I are trying to shoot each other. You know
that I am a very good shot, so you hear me coming, and you hide in a dark
corner. I walk in the room and never see you, and you fire off two shots, and
the second shot gets me. You won because you had a better strategy, even though
you missed on the first shot.

In baseball, if a pitcher can throw very hard and is very accurate, he is a very
good tactical pitcher. A pitcher who can not throw very hard, and has average
accuracy, might do some "strategical" things to help himself. Maybe the pitcher
hits the batter on purpose the first time up. The next time, the batter backs
off the plate, and the pitcher gets him out easily. The hitter may have been a
very good "tactical" hitter (very accurate with his swing, very powerful, etc.),
but he was unable to get a good swing at the pitches because he was in a bad
position (backed off the plate).

The same applies in chess. You could have the greatest tactical mind ever known
to man, but if he is in a very bad position, there is little hope for him.
Strategy is only useful when the two entities playing are imperfect. Think about
it. If a computer announces mate in 20, then the computer will play "perfectly",
so no amount of strategy or positional play is going to help you. Strategy is an
attempt to make up for our shortcomings as poor tactical players (at least
compared to the theoretical "perfect" tactical player, like a computer in the
tablebases). Over time, people noticed that certain patterns yielded good
opportunities for tactics, and eventually people began to realize things like,
"when your pawns are arranged this way, it usually ends up being a hinderance
many moves later." That is why humans can still compete with computers. They can
look at these "strategies" and have a rough idea of whether things will be good
or bad in 20, 30, 40, 50+ moves. No computer can compete with that (except when
in tablebases).

Anyway, there is some food for thought.



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