Author: Rolf Tueschen
Date: 02:44:39 02/08/03
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On February 08, 2003 at 04:22:22, Mike S. wrote: >On February 07, 2003 at 21:59:05, Graham Laight wrote: > >>(...) >>Here's another thought. Shay and Amir should have trained their minds to >>withstand the pressure to take a draw. >>(...) >>Oh how I wish - and I know that many others feel the same way as well - that >>today they had taken the COURAGEOUS path rather than the cowardly one >>rationalised as "sensible". > >True. It's something I used to think ever since. It's like a "VIP bonus", as I >call it. Draws are often agreed (or even offered) much too soon by the computer >operators/programmers. The position may be equal (among two human GMs), but the >program will still apply the "tactical" pressure on the human opponent, in other >words he would have to play precisely throughout a probably boring and tiring >rest of the game, while the computer doesn't get tired. That's a computer >advantage the comp teams should use, just like the human has his advantages in >strategy etc. > >I remember a Fritz game from a Dutch Championship (which was widely discussed >because of Fritz' participation), where Frans Morsch offered the draw when the >GM was in better position, but was in severe time trouble and would undoubtly >have run out of time otherwise. Result of Morsch's courtesy was that the GM >complained (!) afterwards that Fritz should have resigned. So it doesn't pay >anyway. Comp teams should go for the full point always, with no compromises as >long as there is still much doubt if they are top GM level or not. Typical nonsense. Completely weak for a spin doctor! Because if they played like THAT, human GM would abstain. I would recommand a view in a longer perspective. Rolf Tueschen > >But OTOH, each draw is a big achievement against that category of players, and >not drawing means risking a loss... > >Regards, >M.Scheidl
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