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Subject: Speedup of 3 to 5% maybe

Author: Charles Roberson

Date: 20:03:43 02/09/03



  I have more tests to do, but this seems to work.
  I began to wonder how close the first and second search values are in pvs.
  I ran some tests and the seem relatively close. So, I adjusted the algorithm.

   Normal algorithm:
     v = -Search(-alpha-1,-alpha);  // first value
     if ((v>alpha) && (v<beta))
        v = -Search(-alpha,-beta)   // second value

  Adjusted algorithm:
     v = -Search(-alpha-1,-alpha);
     if ((v>alpha) && (v<beta))
     {
       int nalpha, nbeta;
       nalpha = v - (pawnvalue>>3);
       nbeta  = v + (pawnvalue>>3);
       v = -Search(-nbeta,-nalpha);
       if ((v<nalpha) || (v>nbeta))
          v = -Search(-beta, -alpha);
     }

    So far this produces a 3 to 5 percent speedup in NoonianChess.

   What does everyone think?

      Charles



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