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Subject: Re: new forward pruning idea.

Author: Frank Schneider

Date: 09:49:53 02/10/03

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On February 09, 2003 at 02:57:48, Frank Schneider wrote:

>On February 08, 2003 at 02:42:34, Vincent Diepeveen wrote:
>
>>cross posted at rec.games.chess.computer:
>>
>>Subject: An interesting forward pruning experiment - with pseudo description
>>Date: Fri, 07 Feb 2003 23:51:19 GMT
>
>Hi,
>
>I tried a similar idea:
>when there were no extensions and enough depth left, do a shallow nullmovesearch
>around beta-65. If it fails low (threat) increase depth by 1/4 ply, otherwise
>reduce depth by 3/4 ply. Because of the extension when the nullmove fails
>high, you don't get more depth here.
>This was OK for testsuites but (as expected) very bad in games.
>I like your idea to research when the expected cut node fails low, maybe
>this helps.

After first tests with Vincents idea (C.) it seems it works very well
for testsuits, but didn't improve strength in games (at least not for
Anaconda/Gromit). Shit, it really looked good at first :-(

Frank



>
>Frank



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