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Subject: Re: CC Chess Philosophy 1

Author: Rolf Tueschen

Date: 06:40:29 02/11/03

Go up one level in this thread


On February 10, 2003 at 15:13:09, Uri Blass wrote:

>On February 10, 2003 at 15:01:34, Rolf Tueschen wrote:
>
>>On February 10, 2003 at 14:48:58, Uri Blass wrote:
>>
>>>On February 10, 2003 at 14:28:42, Rolf Tueschen wrote:
>>>
>>>>On February 10, 2003 at 12:23:38, Daniel Clausen wrote:
>>>>
>>>>>On February 10, 2003 at 09:38:16, Sune Fischer wrote:
>>>>>
>>>>>[snip]
>>>>>
>>>>>>I think humans often like to setup some kind of minefield, get into positions
>>>>>>where the opponent is under pressure and needs to be careful not to make a weak
>>>>>>move. It doesn't work with computers, they will calmly find a way through the
>>>>>>maze, and possibly come out on the other side in a better position.
>>>>
>>>>Let me for 1x give a school teacher. Always I give arguments and my posts are
>>>>longer than the patience of the readers, but here I make it short.
>>>>
>>>>This concept of maze is misunderstood. Of course maze works, only it depends on
>>>>the form of maze.
>>>>
>>>>Task for Monday: Waht is important against comps to make a maze successful?
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>[...]
>>>>>
>>>>>>I generally would trust the evaluation of GM's more than computers, but having a
>>>>>>positional advantage and profitting from it is two different things, particular
>>>>>>against computers.
>>>>
>>>>Objection, please sit down! Pos. adv. is an objective fact and also valid agaist
>>>>comp, more, even more valid against comp!!!
>>>>
>>>>Rule 1:
>>>>
>>>>Pos. adv. per se is only relevant for GM and masters
>>>>
>>>>[Excercise: why is it irrelevant for submasters and patzers?]
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>I like your example of a minefield. It's a good image for what I often think
>>>>>when I hear that "player X has a positional advantage".
>>>>>
>>>>>A position is either won, lost or drawn. That's it. A "better position" only
>>>>>exists in the area of "imperfect chess".
>>>>
>>>>Objection. Chess is imperfect!
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>>It's not important how bad a position
>>>>>looks like or how many ways there are in order to "go wrong".
>>>>
>>>>Objection. Great nonsense! Pos. adv. is not because a position LOOKS good for
>>>>you. But beca
>>>>use, attention, a GM would tranform into a won position. Pos. adv. does NOT
>>>>mean, looks only good but in real it's equal.
>>>>
>>>>Exercise: Why GM has advantages in the exploitation of pos. adv.?
>>>>
>>>>
>>>>
>>>>>A position is won,
>>>>>if there's at least _one_ forced way to win and that's it.
>>>>
>>>>
>>>>Objection. Also this is a very sloppy statement. There is no way to prove the
>>>>one and only winning line. There is no chess of best moves.
>>>>
>>>>Law 1: A pos. better position remains better if a move could be found who is
>>>>better than equalizing, or in other words the move who preserves the adv!
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>>[...]
>>>>
>>>>>Now I'm not saying that computers play perfect chess, but it's known/common that
>>>>>in order to transform "a winning position" into "a won position" exact play is
>>>>>needed somewhere. That's typically the tactical blow which wins material.
>>>>
>>>>Objection: That is not false but it is not right. :)
>>>>
>>>>Law 2: In chess there is no objectivity.
>>>>
>>>>(There is only a state relative to the strength of the player. A GM needs less
>>>>advantage in a position to be called won.)
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>The computers are getting stronger and are almost perfect-playing opponents when
>>>>>it comes to these tactical blows mentioned above.
>>>>
>>>>
>>>>Objection!!! A GM can win without that even a big tactical blow existed!!!
>>>>
>>>>Rule 2: Computers are no GM because they need tactical blows to win while GM are
>>>>much better because they need less advantages to win!
>>>
>>>It may be the only post of me in this thread because I do not think that there
>>>is a chance to get an agreement.
>>
>>:)
>>
>>Uri, and if you had consense then you woul stay? :)
>>
>>
>>
>>>
>>>It seems that you have a conception that say that computers cannot win without
>>>seeing something tactical.
>>
>>Your invoice ist extremely important again, because of the occasion now to
>>remind you of the importance of the relativity to GM!! (WhatI wrote you should
>>read always i comparison with GM, Uri.)
>>
>>Let me repeat. Comp must win with a tactical blow because compared to a GM a
>>comp doesn not have the talent to differentiate positional advantages. The
>>actual match has proven exactly that!
>>
>>
>>
>>
>>
>>>
>>>Computer can win games without a tactical error of the opponent by slowly
>>>increasing their positional advantage.
>>
>>NOT, if the advantage is too low! (Against a GM!!!)
>>
>>
>>
>>>
>>>Calculation of computers are not done only to win material and there are
>>>comp-comp games when the winner won thanks to increasing slowly the positional
>>>advantage.
>>
>>Please give me some evidence. The actualmatch showed how stupid Junior was when
>>he could't bite into something tactical. Remember h3, a3... etc.
>>
>>
>>
>>>
>>>I do not think that GM's need less advantage than computers to win but I guess
>>>that we will not get an agreement about it.
>>
>>I do not understand you. You mean that comps with their calculatio can equalize,
>>neutralize GM???
>
>I think that comp with calculations can find good positional moves to
>defend(better than the moves of humans).
>
>After the human get an advantage computers often find the best defence and it is
>not only about avoiding to lose material because if you give the computer to
>choose a random move that does not lose material it will have no chance to
>defend.
>
>Humans are used to bad defence of humans so they have some evaluation based on
>experience.
>
>Their experience may be irrelvant if they play against best defence.

Having a good point here you should not overestimate Junior. Junior only looks
so good because Kasparov created a smoke screen. But look at that first game and
also _you_ know that Junior is toast.

Rolf Tueschen


>
>A good example is the game of old version of Junior against peter Leko.
>Peter Leko offered a draw and junior declined and won the game.
>After the game Peter said that humans will agree to a draw in that position.
>
>The position of the draw offer was not better for Peter Leko but from the point
>of view of GM's it was better for peter leko(peter leko had better position some
>moves before he offered a draw but when he offered a draw the advantage
>disappeared and inspite of the fact that the evaluation of humans was that leko
>was better I believe that Junior was right to evaluate it different).
>
>Uri



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