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Subject: Chess can be more than computation

Author: stuart taylor

Date: 08:55:54 02/11/03


For example, if there is a sacrifice that forces huge complications which are
overwhelming for the attacked, but more in favour of the attacKER, even if,
after everything is thwarted, the attacker might lose, the sacrifice MIGHT be an
excellent and winning move, and must be judged as that, if against one who will
lose from it, especially if another move (without the sacrifice) would not
achieve the same end.
 BUT a machine can not do that, so therefore, a machine will always have that
weakness in chess.
  Perhaps, a program can be programmed to accept some sacrifice of its
position/material, in, and ONLY in such situations in which the resulting
complications would be unsolvable to humans. But then, it would have to be only
on anti-human setting. And perhaps, even on comp/comp setting, if the
complications are too great even for another computer!
S.Taylor



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