Author: Dieter Buerssner
Date: 12:37:54 02/12/03
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On February 12, 2003 at 11:55:12, Robert Hyatt wrote: >>8/8/8/6Np/2N5/Pk6/6K1/8 w - a3 >> >To me the a4 idea was pretty simple. a4. Ka4 is a lost KNN vs KP ending. [...] >So >a4 Kxa4 is the >only hope and that is lost in a ridiculous number of moves. But to the >computer, a mate is >a mate. :) As we previously discussed, the computer might regret this choice. It is not clear yet, that he will be able to mate the opponent (within chess rules) after a4 Kxa4. Actually, I doubt, that any currently available chess programs will win this after a4 Kxa4 vs. good opposition (many possible opponents - my engine with default setup included - will resign wrongly. But in a "serious" tournament, I would set it up, to not resign ...) Regards, Dieter
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