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Subject: Re: But that PC with crafty would beat Cray Blitz though

Author: Robert Hyatt

Date: 15:05:40 02/13/03

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On February 13, 2003 at 14:40:58, Anthony Cozzie wrote:

>
>>Actually there will be a lot of repetition, and it is probably possible to
>>condense the code significantly using branchless techniques. No guarantees that
>>it will be faster.
>>
>>Again, my disclaimer is that this is not always applicable (fast, small,
>>efficient), but my point is that branchless code is -possible-.
>>
>>-Matt
>>
>
>realize that there is an exponential number of machine states to calculate here.
>
>anthony


True, but the exponent is not that large.  IE 2^8 is easily managable.



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