Author: Charles Worthington
Date: 16:31:01 02/18/03
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On February 18, 2003 at 18:14:37, James T. Walker wrote: >On February 18, 2003 at 14:54:48, Charles Worthington wrote: > >>I agree Michael. The engine making the decision hasn't a clue. And the >>performance will only be as strong as the strongest engine in the decision >>making process and then when you take into account that they are all sharing the >>resources of a single system the idea seems unfeasable in all but the longest og >>games. > >This is an interesting topic and I did a small amout of testing of the triple >brain when I got my first Shredder. Nothing spectacular came of it but the >problem was that I didn't have any good engines as a second engine to Shredder. >If the two engines are running at say half speed then they only lose about 50-60 >Elo points I guess. Seems to me that if one can prevent the other from making a >big mistake then it might be helpful. How much I don't know but some testing >needs to be done in this area. Like maybe one engine with null move and one >without? The availability of Ruffian and a few other nice programs might make >some new test worthwhile. >Jim That is an interesting point that you make Jim and is certainly worthy of consideration.
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