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Subject: Re: IA-64 vs OOOE (attn Taylor, Hyatt)

Author: Robert Hyatt

Date: 21:29:06 02/18/03

Go up one level in this thread


On February 18, 2003 at 13:33:12, Tom Kerrigan wrote:

>On February 16, 2003 at 03:03:03, Matt Taylor wrote:
>
>>On February 15, 2003 at 21:28:39, Tom Kerrigan wrote:
>>
>>>On February 13, 2003 at 19:40:45, Matt Taylor wrote:
>>>
>>>>You're not getting it. Logic on the processor for static branch prediction is
>>>>80% accurate because auxillary information available to the compiler is thrown
>>>>out. Consider the following loop:
>>>>for(i = 0; i < 1000; i++)
>>>>    do_something();
>>>
>>>You're the one who's not getting it if you think processors have logic for
>>>static branch prediction (hint: processors do dynamic prediction) or if you
>>>think these are the kinds of branches that matter for execution or compilation.
>>>(Any branch prediction scheme would predict your branch with 99.9% accuracy.)
>>
>>Doesn't matter what you call it. AMD seems to think my Athlon has static branch
>>prediction. I'm not sure why you disagree.
>
>I'm not sure why. Static prediction is defined as before runtime, at least for
>all the definitions I've seen. Maybe they're referring to data that the Athlon
>can collect for use with static predictors, i.e., profile directed compiling.


Static can also mean "based on previous results".  IE a killer move is a
static move ordering idea, it is based on history, not on what is happening
_right now_...  I don't know that that is what they mean, of course.


>
>>>They are if they better represent computer chess than Crafty does. I'd bet most
>>>chess programs out there don't use bitboards (i.e., 64 bit operations) or use
>>>bitboards less than Crafty. Bitboards are almost certainly the reason why Crafty
>>>performs well on I2 vs. the P4.
>>Perhaps it is, perhaps it isn't. Athlon is much more efficient with 64-bit
>>operations than Pentium 4 is, and the Athlon isn't pulling ahead by huge strides
>>(in Crafty).
>
>How do you figure the Athlon is more efficient? And what do you mean by
>operations? ANDing, ORing, etc.? How about loading, shifting, BSF, popcount,
>etc.?
>
>-Tom



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