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Subject: Re: Detecting repetition in a search......

Author: James Robertson

Date: 07:07:45 10/01/98

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On October 01, 1998 at 08:27:47, Robert Hyatt wrote:

>On October 01, 1998 at 03:18:58, Bruce Moreland wrote:
>
>>
>>On October 01, 1998 at 00:25:44, James Robertson wrote:
>>
>>>How do programs detect draws by repetition in a search? I can think of many
>>>possible ways, but they all seem really slow. How do most programs quickly
>>>detect draws by repetition?
>>
>>You have a hash key.  You have a transposition table.
>>
>>1) You can set a flag in your transposition table when you enter a node, and
>>clear it when you leave the node.  If you encounter a flag that's already set,
>>it's a rep draw.  You have to be careful not to kill your hash entry somehow,
>>there is tremendous potential for bugs.
>>
>>2) You can make a new hash table, a small one, and store the hash key in that
>>when you enter a node, and clear it when you leave.
>>
>>3) You can create a list of hash keys that represent positions that have
>>occurred between now and between the capture or pawn move, and iterate.  This
>>isn't as slow as it sounds, for reasons that I don't understand, but it may get
>>really bad in some pathological cases such as when you are near a 50-move draw.
>>
>>You have to be careful to take into account the en-passant square and the
>>castling flags in some circumstances.
>>
>>Without castling and en-passant, chess would be a lot simpler to program.
>>
>>You will get bugs no matter what you do.
>>
>>bruce
>
>
>
>I did this in an early version of Cray Blitz, but it has one *huge* problem
>when you go to a parallel search.  Such a table of "active" positions
>becomes useless when you have multiple threads that can reach these
>positions independently of each other, so that suddenly you can't tell
>what has actually been seen before in reality and what has only been seen
>once before by a different processor.
>
>I had to toss this out when Cray Blitz went parallel in 1983, and have
>used a simple "list" of repeated positions ever since...

Yeah..... this sounds terribly slow, but it seems really a lot eaisier to
program. How much of the search time does it take to do this repetition search
if you have a list?

James



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