Author: Peter McKenzie
Date: 11:43:35 02/21/03
Go up one level in this thread
On February 21, 2003 at 03:49:48, Janos Keinrath wrote: >[D] 4k2r/1pp1bppp/p3bn2/2p3B1/4P3/2N2P2/PPP1N1PP/3K3R b k - > >In a blitz game here my program played 1...Ng4? . > >Only after few moves 2.Bxe7 Nf2+ 3.Ke1 Nxh1 4.Bxc5 b6 5.Be3 b5 6.a3 >sees the program the knight is lost. > >How much time need your program to avoid the loosing move? Thanks for posting that position, I am embarassed to say that my program Warp doesn't solve it in any reasonable time! Of course I know the theme very well, but never got around to implementing it although it should be quite simple to do. I'm suprised but I've hardly ever seen it occur in any games of Warp. cheers, Peter
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.