Author: TEERAPONG TOVIRAT
Date: 22:11:05 02/21/03
Hi, 1.When I ran some tests between two programs,in some sitiuations,they just move back and forth without repetition for several moves. This usually happens in the early endgame. In many cases,the superior side is going to win because of space advantage . But it need some special tactics eg. piece sacrifice to gain passed pawn or king penetration to specific squares. How to fix the problem? 2.I made change in eval() to a new complicated one. It is slightly slower but shows improvement significantly in medium searching depth. But,with increasing depth the improvement becomes smaller and insignificant. How to explain this? Then which eval() is more suitable? 3. In order to have more variation in moves. Is it good idea to make minor change in evaltables between games? Thanks for your comments. Best regards, Teerapong
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