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Subject: Creating a chess engine.. Info for a total beginner.....HELP....

Author: robert flesher

Date: 17:56:18 02/23/03


I am considering writing a chess engine in Visual C++ as i have Microsoft's
Visual Studio. I am looking for models that explain in great details how this is
done. For instance, How is the program taught the rules of chess? How are all
the possible moves in each position calculated? How is the program taught the
value of the pieces, to checkmate, to understand attack, defense,zugzwang, and
the multitude of other parameters. I do apologize for my clear lack of
knowledge, but i need to start somewhere :) People have said that Toms stupid
chess program is a good model. This may be true, but it still does not explain
the basic fundamentals of how to create the program. Thanks for any
help....Cheers~



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