Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Dangers in CC - The Mania of Free Products

Author: Robert Hyatt

Date: 10:37:50 02/24/03

Go up one level in this thread


On February 24, 2003 at 09:17:41, Rolf Tueschen wrote:

>On February 24, 2003 at 08:58:28, Robert Hyatt wrote:
>
>>On February 24, 2003 at 05:36:11, Rolf Tueschen wrote:
>>
>>>On February 23, 2003 at 20:34:29, Robert Hyatt wrote:
>>>
>>>>On February 23, 2003 at 18:17:02, Rolf Tueschen wrote:
>>>>
>>>>>As usual I research the more general problems, since I am not a born programmer.
>>>>>
>>>>>When I see that many people in CC support around 200 amateurs - that's how they
>>>>>are called- who created FREE programs, and certain spin doctors who write about
>>>>>"difficulties" for the "professional" experts, I see several questions.
>>>>>
>>>>>
>>>>>1) Who created the many features say of the ChessBase database program? FREE
>>>>>amateurs or professionals?
>>>>>
>>>>>2) Could someone tell me what feature, just 1 example because I don't know any,
>>>>>was at first created by amateurs?
>>>>
>>>>The chess programs themselves.
>>>>
>>>>Endgame databases.
>>>>
>>>>Opening books.
>>>>
>>>>Graphical displays.
>>>>
>>>>game annotation features
>>>>
>>>>ECO opening classification by the computer.
>>>>
>>>>The ability to search thru large opening databases, citing win/lose/draw
>>>>percentages, who played the game, etc.
>>>>
>>>>I can't think of _much_ that was _not_ created by "amateurs"...
>>>
>>>Stupid me! Didn't get the exact questioning. Ok, let's take the display. The
>>>base of such a feature was inveted long ago, but then it's a totally different
>>>thing what content, chess related, is concerned. And I was only talking about
>>>such details. From the perspective of chessplayers.
>>>
>>>You deny the cloning of ChessBase features because their code is secret but I'm
>>>not satisfied with such an answer! With cloning I don't mean the exact copy of a
>>>product. I meant the re-coding of a feature that was INVENTED by a professional
>>>company.
>>
>>I can't think of anything that was _invented_ by a commercial company, in the
>>realm of computer chess.  IE toss out an idea you think originated with them
>>and I'll see if I can find a reference to the amateur that originally used
>>the idea.  Remember, the first computer chess tournament was held in 1970.
>>There was _no_ commercial computer chess programs around until the micros
>>came along, many years later.
>>
>>
>>
>>
>>>
>>>The whole debate and your short-cut answer gives me the impression that in chess
>>>there is no respect for the creations for the benefit of mankind, here chess
>>>people. What is the exact meaning of copyright?
>>
>>If you write code, it is _yours_.  Nobody can copy the code itself.  "look
>>and feel" is another issue, otherwise we would not have windows at all nor
>>the macintosh, since Xerox developed that years ago.
>>
>>
>>>
>>>NB that I do NOT have programs like Crafty in mind a more academic work in
>>>progress with open source!
>>>
>>>
>>>>
>>>>>
>>>>>3) I read that people adore FREE programs like ARENA. They are proud that ARENA
>>>>>has all the features, or almost all, ChessBase also has; I ask if ARENA is a
>>>>>clone of ChessBase8?
>>>>
>>>>Impossible.  Chessbase doesn't publish their source.
>>>>
>>>>
>>>>>
>>>>>4) As a more technical question: Is a smart amateur programmer able to program a
>>>>>clone of professional products? Or is cloning impossible if the code is secret?
>>>>>
>>>>>5) Could someone show - perhaps for other fields - what results out of the so
>>>>>called copying of professional ideas and products? Isn't it the consequence that
>>>>>the professional creative people become exhausted?
>>>>>
>>>>>6) Then, is't it a consequence that then also the amateurs have no longer
>>>>>something to copy? [NB I do NOT say that amateurs only copy all day long. See
>>>>>point 4 where I ask if copying is possible.]
>>>>>
>>>>>7) Who could tell me how the development in a field continues in case of
>>>>>amateurs cloning?
>>>>
>>>>Amateurs exist in _all_ fields and all disciplines.  So I don't get your
>>>>point...
>>>
>>>See above. Amateurs in that sense that they "copy" existing features of a chess
>>>software. And then offer it for free to the users. I don't see the reason for
>>>such a nonsense or it is for academical examinations.
>>
>>I don't understand "such a nonsense".  I can't think of a single thing that
>>a pro chess program did _first_.  They might have taken an idea and refined
>>it or expanded it, but I'd be hard-pressed to point to something they developed
>>as new and unique, that wasn't done by some amateur/academic previously.  NOt
>>that they couldn't, but the amateurs were simply "first" because they came first
>>in the development phase.
>>
>>
>>
>>
>>
>>>
>>>
>>>
>>>>
>>>>
>>>>>
>>>>>8) In short: I see the danger of less progress and NOT- what the supporters and
>>>>>fans are doing - a higher coloring of a scene.
>>>>
>>>>Makes no sense to me.  In the beginning there were _nothing_ but amateur
>>>>chess programs around.  They started it all.
>>>
>>>You are saying that ChessBase programs are just a copy themselves?
>>
>>Using a weak definition, yes.  I watched a computer chess tournament at the
>>1970 ACM conference.  Commercial computer chess was unknown.  10 years later
>>it was just getting started.  10 years + after the amateur engines were already
>>playing.
>
>
>Horror!
>
>What you say is a complete turning of what I (and possibly many users) believed.
>I always believed in the philosophy that pro's had more time and all so that
>THEY led the 'development progress'.

Sorry, but it didn't happen that way.  :)


>
>a) THen is it all tuning against the known amateurs that still professional
>progs win in tournaments? Or what is the secret? I always read that they had
>that bit of advantage and believed that bit meant innovations.However without
>knowing them.
>

The pros have a couple of advantages:

1.  They spend more time developing, and they may have a full-time group of
people working on various parts of things, from evaluating openings, to working
on
the GUI, to you-name-it.  Most amateurs have other jobs and work on chess on a
part-
time basis, with varying amounts of time spent on chess.

2.  They don't reveal what they do, but they _do_ have access to all the things
published
by "amateurs" from source code, to technical papers, to panel discussions.  That
is a
one-way information flow.  Computer chess has grown over the years thanks to the
many
"baby steps" taken by many people but then _reported_ and _explained_ fully so
that others
can build on the ideas.

3.  The pros are much more organized in testing, and have multiple machines
dedicated
to playing programs, with a person or persons responsible for looking at the
games played
to see what is going on...



>b) Well here is a questio also to Alistair:
>
>The trick that CB [NB don't confuse with Fritz, I speak about the database] has
>these engines that you could use for the different moves in the notation, either
>main line or variations, this sort of jumping and at the same time with
>different engines on different moves - who invented it??

I'll toss in one point.  Ken Thompson did the first chess database.  In the
1970's.
His opening book was a big database of GM-type games.  He could search for
positions, search for moves, search for players, search for results, search for
dates/
locations where the game was played, etc...




>
>
>Rolf Tueschen
>
>
>>
>>
>>
>>>
>>>Rolf Tueschen
>>>
>>>
>>>
>>>>
>>>>
>>>>>
>>>>>
>>>>>What do you think?
>>>>>
>>>>>Rolf Tueschen



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.