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Subject: Re: Dangers in CC - The Mania of Free Products

Author: Robert Hyatt

Date: 17:28:01 02/24/03

Go up one level in this thread


On February 24, 2003 at 14:05:21, Uri Blass wrote:

>On February 24, 2003 at 13:37:50, Robert Hyatt wrote:
>
>>On February 24, 2003 at 09:17:41, Rolf Tueschen wrote:
>>
>>>On February 24, 2003 at 08:58:28, Robert Hyatt wrote:
>>>
>>>>On February 24, 2003 at 05:36:11, Rolf Tueschen wrote:
>>>>
>>>>>On February 23, 2003 at 20:34:29, Robert Hyatt wrote:
>>>>>
>>>>>>On February 23, 2003 at 18:17:02, Rolf Tueschen wrote:
>>>>>>
>>>>>>>As usual I research the more general problems, since I am not a born programmer.
>>>>>>>
>>>>>>>When I see that many people in CC support around 200 amateurs - that's how they
>>>>>>>are called- who created FREE programs, and certain spin doctors who write about
>>>>>>>"difficulties" for the "professional" experts, I see several questions.
>>>>>>>
>>>>>>>
>>>>>>>1) Who created the many features say of the ChessBase database program? FREE
>>>>>>>amateurs or professionals?
>>>>>>>
>>>>>>>2) Could someone tell me what feature, just 1 example because I don't know any,
>>>>>>>was at first created by amateurs?
>>>>>>
>>>>>>The chess programs themselves.
>>>>>>
>>>>>>Endgame databases.
>>>>>>
>>>>>>Opening books.
>>>>>>
>>>>>>Graphical displays.
>>>>>>
>>>>>>game annotation features
>>>>>>
>>>>>>ECO opening classification by the computer.
>>>>>>
>>>>>>The ability to search thru large opening databases, citing win/lose/draw
>>>>>>percentages, who played the game, etc.
>>>>>>
>>>>>>I can't think of _much_ that was _not_ created by "amateurs"...
>>>>>
>>>>>Stupid me! Didn't get the exact questioning. Ok, let's take the display. The
>>>>>base of such a feature was inveted long ago, but then it's a totally different
>>>>>thing what content, chess related, is concerned. And I was only talking about
>>>>>such details. From the perspective of chessplayers.
>>>>>
>>>>>You deny the cloning of ChessBase features because their code is secret but I'm
>>>>>not satisfied with such an answer! With cloning I don't mean the exact copy of a
>>>>>product. I meant the re-coding of a feature that was INVENTED by a professional
>>>>>company.
>>>>
>>>>I can't think of anything that was _invented_ by a commercial company, in the
>>>>realm of computer chess.  IE toss out an idea you think originated with them
>>>>and I'll see if I can find a reference to the amateur that originally used
>>>>the idea.  Remember, the first computer chess tournament was held in 1970.
>>>>There was _no_ commercial computer chess programs around until the micros
>>>>came along, many years later.
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>The whole debate and your short-cut answer gives me the impression that in chess
>>>>>there is no respect for the creations for the benefit of mankind, here chess
>>>>>people. What is the exact meaning of copyright?
>>>>
>>>>If you write code, it is _yours_.  Nobody can copy the code itself.  "look
>>>>and feel" is another issue, otherwise we would not have windows at all nor
>>>>the macintosh, since Xerox developed that years ago.
>>>>
>>>>
>>>>>
>>>>>NB that I do NOT have programs like Crafty in mind a more academic work in
>>>>>progress with open source!
>>>>>
>>>>>
>>>>>>
>>>>>>>
>>>>>>>3) I read that people adore FREE programs like ARENA. They are proud that ARENA
>>>>>>>has all the features, or almost all, ChessBase also has; I ask if ARENA is a
>>>>>>>clone of ChessBase8?
>>>>>>
>>>>>>Impossible.  Chessbase doesn't publish their source.
>>>>>>
>>>>>>
>>>>>>>
>>>>>>>4) As a more technical question: Is a smart amateur programmer able to program a
>>>>>>>clone of professional products? Or is cloning impossible if the code is secret?
>>>>>>>
>>>>>>>5) Could someone show - perhaps for other fields - what results out of the so
>>>>>>>called copying of professional ideas and products? Isn't it the consequence that
>>>>>>>the professional creative people become exhausted?
>>>>>>>
>>>>>>>6) Then, is't it a consequence that then also the amateurs have no longer
>>>>>>>something to copy? [NB I do NOT say that amateurs only copy all day long. See
>>>>>>>point 4 where I ask if copying is possible.]
>>>>>>>
>>>>>>>7) Who could tell me how the development in a field continues in case of
>>>>>>>amateurs cloning?
>>>>>>
>>>>>>Amateurs exist in _all_ fields and all disciplines.  So I don't get your
>>>>>>point...
>>>>>
>>>>>See above. Amateurs in that sense that they "copy" existing features of a chess
>>>>>software. And then offer it for free to the users. I don't see the reason for
>>>>>such a nonsense or it is for academical examinations.
>>>>
>>>>I don't understand "such a nonsense".  I can't think of a single thing that
>>>>a pro chess program did _first_.  They might have taken an idea and refined
>>>>it or expanded it, but I'd be hard-pressed to point to something they developed
>>>>as new and unique, that wasn't done by some amateur/academic previously.  NOt
>>>>that they couldn't, but the amateurs were simply "first" because they came first
>>>>in the development phase.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>>
>>>>>>>
>>>>>>>8) In short: I see the danger of less progress and NOT- what the supporters and
>>>>>>>fans are doing - a higher coloring of a scene.
>>>>>>
>>>>>>Makes no sense to me.  In the beginning there were _nothing_ but amateur
>>>>>>chess programs around.  They started it all.
>>>>>
>>>>>You are saying that ChessBase programs are just a copy themselves?
>>>>
>>>>Using a weak definition, yes.  I watched a computer chess tournament at the
>>>>1970 ACM conference.  Commercial computer chess was unknown.  10 years later
>>>>it was just getting started.  10 years + after the amateur engines were already
>>>>playing.
>>>
>>>
>>>Horror!
>>>
>>>What you say is a complete turning of what I (and possibly many users) believed.
>>>I always believed in the philosophy that pro's had more time and all so that
>>>THEY led the 'development progress'.
>>
>>Sorry, but it didn't happen that way.  :)
>>
>>
>>>
>>>a) THen is it all tuning against the known amateurs that still professional
>>>progs win in tournaments? Or what is the secret? I always read that they had
>>>that bit of advantage and believed that bit meant innovations.However without
>>>knowing them.
>>>
>>
>>The pros have a couple of advantages:
>>
>>1.  They spend more time developing, and they may have a full-time group of
>>people working on various parts of things, from evaluating openings, to working
>>on
>>the GUI, to you-name-it.
>
>How do you know it?

I don't _know_ it.  But it is a _high_ probability.


>
>I do not assume that it is the case when I see that the gap between
>amateurs(Ruffian) and professionals is a small gap then I suspect that it is not
>the case.
>
>
>  Most amateurs have other jobs and work on chess on a
>>part-
>>time basis, with varying amounts of time spent on chess.
>
>I think that it is the case also for most pros
>Amir has a full time job not in chess programming.
>
>>
>>2.  They don't reveal what they do, but they _do_ have access to all the things
>>published
>>by "amateurs" from source code, to technical papers, to panel discussions.
>
>
>The same for part of the amateurs.
>
>  That
>>is a
>>one-way information flow.  Computer chess has grown over the years thanks to the
>>many
>>"baby steps" taken by many people but then _reported_ and _explained_ fully so
>>that others
>>can build on the ideas.
>>
>>3.  The pros are much more organized in testing, and have multiple machines
>>dedicated
>>to playing programs, with a person or persons responsible for looking at the
>>games played
>>to see what is going on...
>
>I have no data to prove that theory and I believe that top amateurs also get a
>lot of machine time by beta testers.

Not the same thing.


>
>Uri



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