Author: Robert Hyatt
Date: 19:06:51 02/24/03
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On February 24, 2003 at 20:38:31, Sune Fischer wrote: >On February 24, 2003 at 20:23:07, Robert Hyatt wrote: > >>On February 24, 2003 at 20:17:05, Sune Fischer wrote: >> >>>Hey there. >>> >>>I've dumped the triangle PV and are extracting from hash now. >>>I'm wondering if what's happening here is normal.... >>> >>>Sometimes when it finds a repetition it seems to go in a loop creating >>>infinitely long PV's. What is the right way to handle this, should I cut the PV >>>after 1st or 2nd rep, or just let it go nuts? >> >>Think about it. If you go thru one loop, you will go thru an infinite number. >>:) > >Yeah thought that was reasonable, but I couldn't figure out if maybe the depths >on the entries played a role here, but guess they don't. > >>Cut the PV at the _first_ repetition. :) > >Okay, so do you print the first repeated move, as in >1.Qa4+ Bd7 2.Qb3 Be6 3.Qa4+ or just >1.Qa4+ Bd7 2.Qb3 Be6 ? > >>Or else find a way to do int pv[infinity]. >> >>:) > >Hang on, I need a moment to reflect on that one.. :) > >-S. It's a matter of taste of course. But I lop the thing off after making and printing the move, and then noticing it is repeated. That "closes" the PV so that I can see what is happening. You have to do this if you print EGTB PVs as well, obviously. Been there and debugged that problem too. :)
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