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Subject: Re: Chaos and chess

Author: Roberto Waldteufel

Date: 03:53:29 10/04/98

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On October 04, 1998 at 05:27:00, Alessio Iacovoni wrote:

>Why don't chess programs automatically implement a random chess feature changing
>(by some say .05) the evaluation algorithms? It would give a much more lively
>chess play. What happens, otherwise, is that the chess program will, at same
>time controls, play the same move over and over again, making the game boring.
>Also.. it would prevent other chess computers from adapting their strength to
>that particular chess program. I believe it should be quite easy to implement...
>especially on some specific parameters : i.e. passed pawn. Others could be left
>the same in order not to weaken the program more than much: i.e. king safety.
>These parameters can already be manually modified in many chess programs.. but
>there is no feature (that i know of) that does it automatically in a "quasi"
>random way.
>
>I don't know much of chess programming, but in phylosophy "theory of chaos" has
>helped and is helping more and more.. some principles of chaos have been applied
>to speech recognition for example (aristotelian).. It may seem a paradox but..
>who says that the best move is going to be the best after all?

I can't remember the source, but I remember reading about an early chess program
that used only material plus a small random element (instead of positional
score) which surprised everybody by playing quite reasonable chess.

Best wishes,
Roberto



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