Author: Roberto Waldteufel
Date: 03:53:29 10/04/98
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On October 04, 1998 at 05:27:00, Alessio Iacovoni wrote: >Why don't chess programs automatically implement a random chess feature changing >(by some say .05) the evaluation algorithms? It would give a much more lively >chess play. What happens, otherwise, is that the chess program will, at same >time controls, play the same move over and over again, making the game boring. >Also.. it would prevent other chess computers from adapting their strength to >that particular chess program. I believe it should be quite easy to implement... >especially on some specific parameters : i.e. passed pawn. Others could be left >the same in order not to weaken the program more than much: i.e. king safety. >These parameters can already be manually modified in many chess programs.. but >there is no feature (that i know of) that does it automatically in a "quasi" >random way. > >I don't know much of chess programming, but in phylosophy "theory of chaos" has >helped and is helping more and more.. some principles of chaos have been applied >to speech recognition for example (aristotelian).. It may seem a paradox but.. >who says that the best move is going to be the best after all? I can't remember the source, but I remember reading about an early chess program that used only material plus a small random element (instead of positional score) which surprised everybody by playing quite reasonable chess. Best wishes, Roberto
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