Author: Andreas Guettinger
Date: 01:31:42 03/04/03
Go up one level in this thread
On March 03, 2003 at 22:41:53, Dann Corbit wrote: >On March 03, 2003 at 22:25:23, John Wentworth2 wrote: > >>As a beginner chess programmer, I am having trouble getting my mind wrapped >>around evaluating any given chess position. Seems like there must be an endless >>amount of factors when applying a score to a potential move. >> >> >>Knights in the center are worth more than on the outside edges >> >>Assign a penalty for doubled pawns,tripled pawns >> >>Allowing pins to take place gets a penalty >> >>Causing a pin gets rewarded >> >>Penalty for exposing the King to attack >> >>Reward for castling etc. etc. >> >> >>Do most programs have a list similiar to this? How many factors are there? > >Some programs have dozens or even hundreds of terms. Start with just counting >the wood, and then add to it. > >Here are the 113 terms that the user can modify in Beowulf (an upper-middle >level chess program): > >4 ; drive_away_long >7 ; drive_away_short >80 ; queen_occupied Some funny names. :) regards Andy
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.