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Subject: Re: Applying a score

Author: Andreas Guettinger

Date: 01:31:42 03/04/03

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On March 03, 2003 at 22:41:53, Dann Corbit wrote:

>On March 03, 2003 at 22:25:23, John Wentworth2 wrote:
>
>>As a beginner chess programmer, I am having trouble getting my mind wrapped
>>around evaluating any given chess position. Seems like there must be an endless
>>amount of factors when applying a score to a potential move.
>>
>>
>>Knights in the center are worth more than on the outside edges
>>
>>Assign a penalty for doubled pawns,tripled pawns
>>
>>Allowing pins to take place gets a penalty
>>
>>Causing a pin gets rewarded
>>
>>Penalty for exposing the King to attack
>>
>>Reward for castling etc. etc.
>>
>>
>>Do most programs have a list similiar to this? How many factors are there?
>
>Some programs have dozens or even hundreds of terms.  Start with just counting
>the wood, and then add to it.
>
>Here are the 113 terms that the user can modify in Beowulf (an upper-middle
>level chess program):
>
>4 ; drive_away_long
>7 ; drive_away_short

>80 ; queen_occupied

Some funny names. :)

regards
Andy



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