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Subject: Re: how to see crafty's tree?

Author: Tord Romstad

Date: 09:19:48 10/05/98

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On October 05, 1998 at 09:28:56, Robert Hyatt wrote:

>On October 05, 1998 at 03:53:31, blass uri wrote:
>
>>I can use the command trace to tell crafty to display crafty's tree
>>but the problem is that it is dispayed too fast and I cannot go back in the
>>screen
>>
>>can I tell crafty to print what it display in the screen or to tell crafty to
>>stop searching after a fixed number of nodes?
>>
>>Uri
>
>I don't think this is useful for anything but my own debugging.  This
>program searches at about 80K nodes per sec on a P6/200, and nearly 200K
>nodes per sec on a PII/450.  After 5 seconds you have 1,000,000 lines of
>output, which is hopeless to scan.

I agree that this does not make much sense except for debugging.  However,
it would be interesting if Crafty could print the current variation (not
the PV, but the line searched at the moment) every second, like for
instance TascBase, Chessmaster, Rebel and Marvin (my program) do.  This
information is interesting for the user, and in my opinion also useful for
the programmer.  You get some idea of what is happening when the program
spends a very long time analyzing a single move, and can sometimes help
you to improve your move ordering.

Tord




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