Author: Robert Hyatt
Date: 11:15:30 10/05/98
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On October 05, 1998 at 12:19:48, Tord Romstad wrote: >On October 05, 1998 at 09:28:56, Robert Hyatt wrote: > >>On October 05, 1998 at 03:53:31, blass uri wrote: >> >>>I can use the command trace to tell crafty to display crafty's tree >>>but the problem is that it is dispayed too fast and I cannot go back in the >>>screen >>> >>>can I tell crafty to print what it display in the screen or to tell crafty to >>>stop searching after a fixed number of nodes? >>> >>>Uri >> >>I don't think this is useful for anything but my own debugging. This >>program searches at about 80K nodes per sec on a P6/200, and nearly 200K >>nodes per sec on a PII/450. After 5 seconds you have 1,000,000 lines of >>output, which is hopeless to scan. > >I agree that this does not make much sense except for debugging. However, >it would be interesting if Crafty could print the current variation (not >the PV, but the line searched at the moment) every second, like for >instance TascBase, Chessmaster, Rebel and Marvin (my program) do. This >information is interesting for the user, and in my opinion also useful for >the programmer. You get some idea of what is happening when the program >spends a very long time analyzing a single move, and can sometimes help >you to improve your move ordering. > >Tord This I will add, with a "display <option>" to turn it on and off. Should it show the *complete* PV or just the first N moves? IE showing the complete PV is going to cause scrolling that I can't "undo" which means that analysis actually completed is going to disappear off the top of the screen...
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