Author: GuyHaworth
Date: 13:43:14 03/08/03
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I'm not 'in the loop' on the details. Please put your question to the ICGA in-box on this. There is, of course, an underlying problem about Internet-borne games. One has to be able to be sure that the play is only that of the engine. If there are techniques for this, I don't know what they are. g
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