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Subject: Re: what program is best to play correspondece chess against humans?

Author: Drexel,Michael

Date: 13:05:32 03/11/03

Go up one level in this thread


On March 11, 2003 at 15:38:30, Peter Berger wrote:

>On March 11, 2003 at 15:27:17, Uri Blass wrote:
>
>>On March 11, 2003 at 14:32:07, Peter Berger wrote:
>>
>>>On March 11, 2003 at 14:10:26, Drexel,Michael wrote:
>>>
>>>>On March 11, 2003 at 13:08:01, Uri Blass wrote:
>>>>
>>>>>On March 11, 2003 at 05:56:08, Peter Berger wrote:
>>>>>
>>>>>>On March 10, 2003 at 13:44:12, Uri Blass wrote:
>>>>>>
>>>>>>>On March 10, 2003 at 12:17:36, Peter Berger wrote:
>>>>>>>
>>>>>>>I did not look at the games but using a computer does not mean to play
>>>>>>>computer moves.
>>>>>>>
>>>>>>>Computers can be used for analysis of positions that is not on the board
>>>>>>>and I think that giving computer hours to analyze when you sleep may give more
>>>>>>>information so it is better than nothing.
>>>>>>>
>>>>>>>I tend to believe that the top players do everything to help them and it
>>>>>>>includes using computers.
>>>>>>>
>>>>>>
>>>>>>I agree - it seems corresponcence chess is a dying sport. In maybe 10 years due
>>>>>>to advances in hardware (and software, too) chessprograms will be virtually
>>>>>>unbeatable. At this time top level correspondence chess will most likely be a
>>>>>>battle of clever computer operators.
>>>>
>>>>Humans with the help of computers (not vice versa) will be clearly stronger than
>>>>all computerprograms in 10 years too.
>>>>Do you understand anything about Analysing with a computer?
>>>>Do you know how deep one can get in a typical middlegame position?
>>>>Especially if you know from experience which moves the computer oppponents
>>>>prefer.
>>>>Do you know what ply 20,30,40 really means?
>>>>I hope so, but I have doubts when I read your statements.
>>>>Artificial intelligence or Quantum computers are "necessary" to play (almost for
>>>>AI) perfect chess. Not in the next 10 years of course.
>>>>
>>>>Michael
>>>>
>>>Yes, I think I do understand all of the above ;) - and I disagree.
>>>
>>>Peter
>>
>>I think that things are dependent on the position.
>>There are openings that computers do not understand and may go wrong even after
>>analysis for a long time.
>
>Again a slight change in topic, and again I agree. From what I see the main
>weakness of computers in CC currently is the opening (and several rook endings,
>but this is another topic) . Computers don't understand many positions in the
>opening ( I will post some of my findings later).

Computers do not understand anything until they reach a tablebase endgame :)

>
>You helped the computer here (and it wasn't rocket science IMHO) but I really
>think this can be automated. Think about Yace's interesting ability to analyze
>backwards and to do a good job this way. Why should it need a human to do this?
>Yace 3.0 might know how to do this on itself.



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