Author: Jon Sveinsson
Date: 16:38:48 03/11/03
Go up one level in this thread
Much of what you say is correct but in a tight game when time is scarce the dividence between the time lapse of each human response is to big to determaine if there is a computer playing or not. one move given after 1.3 sec the next in 1.9 the third in 0.3 and so on. Too many variables !
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