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Subject: Re: Chessbase

Author: Jon Sveinsson

Date: 16:38:48 03/11/03

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Much of what you say is correct but in a tight game when time is scarce the
dividence between the time lapse of each human response is to big to determaine
if there is a computer playing or not. one move given after 1.3 sec the next in
1.9  the third in 0.3 and so on. Too many variables !



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