Author: Russell Reagan
Date: 17:40:49 03/11/03
Go up one level in this thread
On March 11, 2003 at 19:38:48, Jon Sveinsson wrote: >Much of what you say is correct but in a tight game when time is scarce the >dividence between the time lapse of each human response is to big to determaine >if there is a computer playing or not. one move given after 1.3 sec the next in >1.9 the third in 0.3 and so on. Too many variables ! A computer's time per move would look more like: 5 sec 5 sec 5 sec 5 sec 5 sec Or... 5.0 sec 4.9 sec 4.8 sec 4.7 sec 4.6 sec 4.5 sec and so on, each time taking 98% of the previous time. If the times varied as you described, then that wouldn't give suspicion about a computer being involved. My point is that you can look at these "clues", and usually it will be either very obvious that it's a computer, or it will be unclear. If it's unclear, then there's nothing anyone can do about it. It isn't an exact science.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.