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Subject: Re: think first, move (or write) later...

Author: Mike S.

Date: 19:14:11 03/12/03

Go up one level in this thread


On March 12, 2003 at 20:51:26, John Jack wrote:

>On March 11, 2003 at 18:39:41, John Jack wrote:
>
>>Chessbase has software installed in there computers That can detect  software
>>being used on the playchess web site (Main Playing Hall) How is this possible.
>>If you buy there software we tend to play like computers.(Learn)
>>
>> John E Jack
>  I think it the seconds between moves A 20 min game that has 7 sec between each
>move 33367772877774377772777477797777 Get the Hint

(This whole thread is a typical nonsense thread, where people have no idea of
the topic.)

1. A program's time consumption will be *more flexible* than above (so it
obviously must have been a human :o)

2. When cheaters use programs, they will usually run *analysis mode* -> the
cheater controls the time consumption, not the program. Which means, you can
simply forget about checking the time consumption.

What they really do is (AFAIK):
http://www.talkchess.com/forums/1/message.html?289033

Make it don't fake it... :o))

Btw. it's useless anyway, to try to convince anybody of anything. For example,
in a server game I did play extremely bad, loosing a piece, missing some mates
in 2 or 3 moves (and won finally just because my opponent's mistakes were even
worse), he immediatly accused me of cheating. He even did that again after a
similar game later, although I told him, check the game with a program and you
will see! (I meant, he'll notice my awful mistakes then.) He didn't get it.

Friends, Foes and Fools... :o))

So, one purpose of analysing a game later with a program is, to detect tactical
mistakes a chess program would never make, and by that prove that the oppononent
didn't cheat...

If you turn around that logic, you have the cheater detection method. When a
game contains tactical brilliances which are beyond a human in blitz, played in
very short time ... bingo.

Regards,
M.Scheidl



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