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Subject: Re: ZX Spectrum chess algorithms !?

Author: Christophe Theron

Date: 10:16:50 10/06/98

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On October 05, 1998 at 17:10:07, Cristian Zaslo wrote:

>Hi everybody!
>One day I made a comparison between some ZX Spectrum chess programs (Colossus
>4.0, Superchess 3.5) and some medium - level PC programs (K-Chess, Now, Gnu
>Chess) and found that these ZX programs use a pretty strange searching algorithm
>(for me) , as follows :
> 1. It seems to me that entire searching tree is built round the PV which is
>often longer than current depth and it may contain “positional moves” (no
>captures or checks) everywhere including in the Q-search part.
> 2. The other branches are cut-of very quickly, sometimes just from the root,
>and so, can overlook. good moves.
>
>I now that many programs (mine too)  grow branches this way:
>	(Depth + Extension) + Q-Search
>I’d like to now a little bit more about the search-engine (cut-off techniques)
>used by these “old fashioned programs” and if this approach still (no)works on
>any PC programs.
>
>Much obliged to you,
>Cristian Zaslo

Maybe we can try to answer this question.

But first, can you please tell us who is the author of these programs? Or which
company if the author's name is not mentionned.

If it is Richard Lang, you have something like an old version of what is today
called "Genius". To my best knowledge, it is the only program that shows this
kind of behaviour (very deep quiet moves in the PV).

This approach is known to be very good on very slow processors, but much less
effective of today's fast computers.


    Christophe



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