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Subject: Re: asymmetric king safety (here is the data Vincent wanted) (more info)

Author: Robert Hyatt

Date: 20:43:53 03/14/03

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By the way.  _anybody_ can compare symmetric to non-symmetric crafty on a set
of positions.

Just add "eval asym 0" to the commands and that disables asymmetric king
safety.  I don't think you'll find _any_ significant difference in speed because
it simply makes no sense to expect such.  You could make Crafty material-only
and its speedup would not change much.

Of course, that won't stop stupid statements.



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