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Subject: Re: Bitboards and evaluation?

Author: James Robertson

Date: 20:39:38 10/06/98

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On October 06, 1998 at 16:46:57, Robert Hyatt wrote:

>On October 06, 1998 at 16:00:11, James Robertson wrote:
>
>>On October 06, 1998 at 15:06:32, John Coffey wrote:
>>
>>>It seems to me that you get limited information from  bitboards.  You
>>>can find out if any white pieces attack black pieces and vice-a-versa.
>>>
>>>What if you want to know who has the greatest mobility?  (i.e. the most
>>>number of legal moves)  You would have to count bits would you not?
>>>Is there a fast way to count bits by have table look ups?  (i.e.
>>>take 16 bits at a time and look up the bit count in a table?)
>>
>>That is the way Arasan does it. However, Crafty uses an ingenious method, which
>>I borrowed (I love tricks I can barely understand). :)
>>
>
>As the Linux kernel hackers say all the time, "use the source, Luke"... :)
>
>But in my case, for mobility, I don't count.  That is all pre-computed so that
>rather than loading the 64 bit attack bitmap, then counting 1 bits, I just load
>the precomputed 1 bit count to start with...  which means mobility costs me
>nothing except for the few memory references to obtain these "counts", one for
>each rank, or file, or diagonal, but note that a complete rank or file or
>diagonal is done at once, not in two pieces for normal (not-bitmap) programs...

"Help me, Mr. Hyatt. Your my only hope....." :)
What file contains these functions?

James

>
>
>
>>>
>>>If you want to know who controls the most squares around an enemy king then you
>>>would have to count bits again?
>>>
>>>If you wanted to know who controlled what squares, then it would seem that
>>>you would be out of luck with bitboards.
>>>
>>>John Coffey



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