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Subject: Programs would have great difficulty finding the right idea !

Author: Jorge Pichard

Date: 12:47:53 03/18/03


This is a very difficult position for most chess programs.

[D]8/8/6k1/2p1p3/2P1P1K1/3N4/8/b7 w - - 0 1

This position was given by Pachman in the third volume of his "Complete
Chess Strategy" trilogy to illustrate a position where a computer
would have great difficulty finding the right idea.  In fairness,
it might be added that most humans would fail this particular test;
indeed in the game Pachman grabbed the pawn. 1.Kxc5?

This obvious, materialistic move throws away the win' "White's
c-pawn cannot be advanced to the queening square without the help of
the king, but this allows Black to counter by attacking the e-pawn"-
Pachman.


Supposing it were instead Black to move, the following variation is
enlightening:

1... Bd4 2. Ne1 Bf2 3. Nf3 Kf6  or 3...Bd4 4. Kh4+ Kf6 5. Kf5
4. Kh5 Bg3 5. Nh4 Bf2 6. Nf5 Bg1 7. Nh6 Bd4 8. Ng4+ Ke6 9. Kg6

[D]8/8/4k1K1/2p1p3/2PbP1N1/8/8/8 b - - 0 9

White will now play Kf6-h7-g5+, etc and win easily. However,
if there were no black pawn on c5, then Black would have sufficient
counterplay to hold the draw, since his King could use the c5-square
to attack White's pawns.

Thus in our start position, White should NOT take the c-pawn, but
instead make progress on the kingside by manoeuvering his knight.

[D]8/8/4k3/2p1p1K1/2PbP1N1/8/8/8 b - - 0 9

Pichard.



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