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Subject: Re: Buggy check extensions, back to square one =(.

Author: Uri Blass

Date: 23:59:06 03/20/03

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On March 21, 2003 at 02:45:36, Tony Werten wrote:

>On March 20, 2003 at 12:17:23, Albert Bertilsson wrote:
>
>>Hi everybody!
>>
>>For those of you with a good memory you probably saw my posts about WAC, and
>>that I implemented check extensions and got a really nice improvement.
>>
>>After playing some 150 games with about 10 lockups I also know that my
>>extensions aren't bug free =(.
>>
>>In my stupidity I thought that all that needs to be done to get extensions work
>>is to add this:
>>
>>First in Alpha-Beta:
>>if (CurrentPly >= MAXPLY) return Eval();
>
>In XiniX I use:  MAXPLY=min(60,iteration*3)

I think that it may be more logical to try max and not min otherwise results are
almost the same as MAXPLY=60(the only exception may be endgames when you can get
to iteration 21.

Uri



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