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Subject: Re: How do the best free programs with source code evaluate pawn structure?

Author: Uri Blass

Date: 12:21:30 03/21/03

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On March 21, 2003 at 13:38:53, William H Rogers wrote:

>In one of my first attempts in programming I used to assign more weight to a
>pawn that was being captured on the last 3 ranks, ie. a white pawn sitting on
>the sixth rank was given a value of 2 points instead of only 1. More points were
>given as it approached the end of the file.
>My thoughts at the time were if a pawn was withing one square of being promoted
>to a queen then it was worth giving up a knight, bishop or even a Rook to insure
>that it got promoted. Have not implemented that logic into my newest programs as
>of yet.
>Bill

I think that it is a bad idea.
You are talking about piece square table for pawn in the 6th and pawn in the 7th
if I understand correctly.

Advanced pawn get a bonus also in movei but I think that your bonuses are too
big.


Uri



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