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Subject: Re: Human Vs Computer matches no longer interesting.

Author: Uri Blass

Date: 09:59:22 03/22/03

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On March 22, 2003 at 12:34:38, Dieter Buerssner wrote:

>On March 22, 2003 at 11:43:16, Uri Blass wrote:
>
>>Maybe changing the rules may do computer chess more interesting for you.
>>
>>What is your opinion about a rule that let both sides to take back moves
>>3 times during a game when taking back move mean also taking back the times.
>
>Taking back time, might not be a good idea. I could think for 1 h, make
>deliberately a wrong move, take it back, and move a tempo, to save the 1 h on
>the clock. But perhaps, you had taken this into account already, and want
>exactly this.
>
>Regards,
>Dieter

I thought about the possibility that the human find a winning sacrifice and
thinks for a long time to verify that there is no miistake.

The problem is that if you do not take time back the opponent even without being
sure if the sacrifice is correct may ask to take his last move back and win the
game thanks to the time trouble of the opponent.

A possible alternative is that only the side who did not ask to take the move
back gets the time back but I think that the original idea is still better when
you can add the possibility to ask to take time back without playing a move but
only 3 times during the game.

It gives the player more freedon in the game.

In normal conditions it may be too risky to analyze an interesting move because
in case that the move is wrong you will get to time trouble but in this case you
may analyze it and in the worst case if you find that the move is wrong you will
take the move back.


Uri



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