Author: Yen Art Tham
Date: 20:36:24 03/22/03
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On March 22, 2003 at 18:17:24, Reinhard Scharnagl wrote: >On March 22, 2003 at 14:15:23, Yen Art Tham wrote: > >>Your "rules" would discourage development in computer chess by cripling >>chess programs. A much better way would be to give time handicaps, >>eg. 60 minutes for the computer against tournament time for the GM. > >So I have to argue against that above: the rules mentioned would really help to >focus the development on to the really "intelligent" parts of chess programming, >instead of "stupid" looking up endless tables of openings and endings. Such a >behavior is not at all comparable to the human art of playing, because man is >not allowed to use lots of books or databases during a game. oh yes, the GMs are allowed to and do use huge "tables of openings" which are stored in their memory. They have large amounts of positional patterns stored in their brains which they use freely during a game. If we are not restricting the GMs use of data stored in their memory, so why do you want to restrict or eliminate the computer's use of such data? Openings, tables and engines are part of a chess program and there should be no restrictions placed on any of them. So to me it seems >more naturally to the game of chess, to establish essential limitations the way >I have described. > >Regards, Reinhard.
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