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Subject: Re: Human Vs Computer matches no longer interesting.

Author: Alastair Scott

Date: 02:00:36 03/23/03

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On March 22, 2003 at 14:46:08, Drexel,Michael wrote:

>On March 22, 2003 at 11:43:16, Uri Blass wrote:
>
>>On March 22, 2003 at 11:28:31, George Wilson wrote:
>>
>>>Now that Computers routinely Destroy top Grandmasters, I think my interest in
>>>computer chess has Died. Finally Computers have Arrived at Super Grandmaster
>>>Strength, the Future looks bleak for humans, i no longer look up to Human
>>>Grandmasters,
>>
>>Maybe changing the rules may do computer chess more interesting for you.
>>
>>What is your opinion about a rule that let both sides to take back moves
>>3 times during a game when taking back move mean also taking back the times.
>>
>>I think that it may do 40/2 hours games between computers and humans more
>>interesting.
>>
>>It may be interesting to know how much elo humans may get against computers by
>>this rule.
>>
>>What is your opinion?
>>
>>Uri
>
>IMO opening and endgame database usage should be allowed for all human players
>in matches against computers first. There were no fair conditions at all in past
>man vs. computer matches.
>Accepted only because the humans got money for playing against computers.
>The rule you suggest is probably also not fair. Computers often cant understand
>which move was a mistake. This is necessary to take back moves.

I think Kasparov got Deep Junior into some distinctly shaky opening situations
using only the database in his head ;)

The tablebase suggestions are interesting. But, off the top of my head, _none_
of the 'big' computer versus human games has got into a situation where the
current TBs (up to and including 5-man) would've been a factor, so whether they
are present or not is probably a minor issue.

(Out of interest, a quick search shows that, out of the 3.3 million games I
have, just under 14,000 contain a position with no pawns).

Alastair



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