Author: Vincent Diepeveen
Date: 08:13:12 03/24/03
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On March 23, 2003 at 15:19:27, Alexander Kure wrote: >Hi everybody, > >I found an interesting position taken from one of my games when i was an active >tournament player in the 1990ies: > >[d]8/p3b3/1k6/4p2p/K1Pp2pP/3P2P1/3N4/8 b - - 0 1 > >Here i played the stunning Bxh4! >The idea is that black will force 3 passed pawns that can not be stopped by >white's knight and king. > >A possible continuation will be: >1...Bxh4 2. gxh4 g3 3. Nf3 g2 4. Kb4 a5 5. Kb3 Kc5 6. Ng1 e4 7. dxe4 a4 >and the 3 black passers are too much for white to handle. > >I am interested in which programs will find this solution. Without nullmove perhaps some will, by default i have nullmove turned on though. Very cool sacrafice! i had played quickly: bxh4 gh g3 c5 kc6 kb4 a5! kc4 g2 nf3 kb7 kb3 ka6 that last move diep needs when searching fullwidth pretty much time to find ka6! For me it is bullet. Other move is +3.0 there and at 17 ply it fails high to Ka6 but fullwidth research taking long time. I know it will get +4.1 though as i had already searched it before after making the moves. now i simply restarted search to see whether it can find Ka6! >Greetings >Alex
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