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Subject: Re: computers are soo strong - haha

Author: Drexel,Michael

Date: 08:31:09 03/24/03

Go up one level in this thread


On March 24, 2003 at 10:31:08, Uri Blass wrote:

>On March 24, 2003 at 09:42:49, Drexel,Michael wrote:
>
>>On March 24, 2003 at 03:56:46, Uri Blass wrote:
>>
>>>On March 23, 2003 at 20:03:15, Peter Berger wrote:
>>>
>>>>On March 23, 2003 at 12:06:23, Uri Blass wrote:
>>>>
>>>>>On March 23, 2003 at 11:51:52, Peter Berger wrote:
>>>>>
>>>>>>On March 23, 2003 at 04:17:22, Frank Phillips wrote:
>>>>>>
>>>>>>>On March 23, 2003 at 02:38:31, Uri Blass wrote:
>>>>>>>
>>>>>>>>On March 22, 2003 at 23:15:19, Lyn Harper wrote:
>>>>>>>>
>>>>>>>>>On March 22, 2003 at 13:17:48, Uri Blass wrote:
>>>>>>>>>
>>>>>>>>>>On March 22, 2003 at 13:16:46, Uri Blass wrote:
>>>>>>>>>><snipped>
>>>>>>>>>>>The only reason to make them weaker relative to humans is simply to change the
>>>>>>>>>>>rules of the game.
>>>>>>>>>>
>>>>>>>>>>Should be the only way to nake them...
>>>>>>>>>>
>>>>>>>>>>Uri
>>>>>>>>
>>>>>>>>I see that I made a mistake in my correction (make and not nake)
>>>>>>>>
>>>>>>>>>
>>>>>>>>>  But is'nt this just inventing ways to delay the inevitable? The programs are
>>>>>>>>>just getting stronger while the humans are'nt. Accept it.
>>>>>>>>
>>>>>>>>If you change the rules humans will be relatively stronger and after the delay
>>>>>>>>you can change the rules again.
>>>>>>>>
>>>>>>>>I think that humans also can learn to be stronger in normal chess thanks to
>>>>>>>>computers.
>>>>>>>>
>>>>>>>>I agree that in every static game computers are going to win after enough time
>>>>>>>>and this is exactly the reason to change the rules.
>>>>>>>>
>>>>>>>>Uri
>>>>>>>
>>>>>>>
>>>>>>>So we have a game the rules of which are that humans must be able to
>>>>>>>win....bizarre.
>>>>>>>
>>>>>>>
>>>>>>>Frank
>>>>>>
>>>>>>Why is that bizarre? It's just a little early now but some day some kind of
>>>>>>rules will be needed to make man-machine matches interesting as the silicon will
>>>>>>be too strong for equal competition.
>>>>>>
>>>>>>Obviously there are two ways this can be done:
>>>>>>
>>>>>>a.) limitting the computer power and ressources
>>>>>>
>>>>>>I like this approach most. Will there be a day when a program on a current
>>>>>>Pocket PC or Palm can compete with human top players? That's a very long way to
>>>>>>go still.
>>>>>>
>>>>>>b.) adapting the rules
>>>>>>
>>>>>>Maybe the easy and old approach of playing with uneven material is nicest here.
>>>>>>That's a little similar to Go. How long until a program can win against top
>>>>>>players with a knight less?
>>>>>
>>>>>Never
>>>>>
>>>>>I believe that even god is going to lose against the top humans
>>>>>and even against 2600 GM's with a knight odd.
>>>>>
>>>>>Uri
>>>>
>>>>I think you underestimate God - he would have a few additional advantages, for
>>>>example he could read his opponents' minds.
>>>>
>>>>Seriously - I don't think knight's odds is something that can't be overcome with
>>>>extremely deep searches at some time. Or if it is, make it one or two pawns
>>>>instead.
>>>>
>>>>This year Mr Ingo Althoefer did a few experiments playing chessprogrammers and a
>>>>few strong players in odds games with the help of an engine. He seemed to do OK.
>>>>Maybe like 2100 level.
>>>>
>>>>That's were chessengines were 25 years ago, too. I don't see the principle
>>>>difference.
>>>>
>>>>Let's assume we played a corresponcence game and I gave you knights odds but
>>>>earned the right to use a chessengine where you could only use your own mind. I
>>>>would be pretty confident to win or at least I bet you would have a very hard
>>>>time.
>>>
>>>I believe that I can win a game in these conditions.
>>>I do not think that it going to be easy but I am not a GM.
>>>
>>>I also think that knight is equal more elo at the high level and even at 2000
>>>level at 120/40 it equals many hundreds of elo.
>>>
>>>Computer may have chances against GM's with knight odd only in blitz.
>>>
>>>Uri
>>
>>No way,
>>I played three 5 min test blitz games against the top programs Fritz 8.008 and
>>Shredder 7.04 (both playing without Nb1) on Athlon 2200+ with the black pieces
>>and won three times in a row.
>>My level is 2300 and I am really not especially strong in blitz.
>>I claim to win at least 9:1 against any top program in a ten games match with
>>these conditions.
>>A Grandmaster should do even better.
>>To win a correspondence game with a piece up is of course no problem at all.
>>
>>Michael
>
>I did not talk about the programs of today.
>They are not optimized for these games.
>
>I thought about the future.
>I think that computer may have chances to win with knight odd in blitz if the
>program will not allow you to do things like trading queens(I did not look at
>the games but from the pgn I can see that in the first game you traded queens
>very fast).

You overestimate computers in the future and underestimate a knight.

Without Nb1:

1.e4 d5 0-1
1.d4 d5 is a qeens pawn game with an extra knight at b8. the result will be
0-1, with or without qeens.
So basically 1...d5 and game over unless you blunder a piece away. You cant
expect a GM to blunder pieces.

Without Ng1:

1.e4 e5 0-1
1.d4 e5 0-1
1.Nc3 e5 0-1

and so on...

No chances at all for the computers.


>
>computers of today are not optimized for these conditions also because they try
>to play always the best move and do not try to set traps that humans may fall
>into them.

There are no dangerous traps anymore.

>
>Uri



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