Author: Jeroen van Dorp
Date: 15:12:34 03/25/03
Go up one level in this thread
TB output by Wilhelm:
draw
optimal moves: Qh1-f3 {=}, h7-h8R {=}, h7-h8B {=}, h7-h8N+ {=}, Qh1-e4+ {=},
Qh1-h4 {=}, Qh1-h3 {=}, Qh1-d1 {=}, Qh1-e1 {=}, Qh1-f1 {=}, Qh1-g1+ {=}, Qh1-d5
{=}, Ke8-f8 {=}, h7-h8Q {=}, Ke8-d7 {=}, Ke8-e7 {=}, Ke8-d8 {=}, Qh1-c6+ {=}
half point losing moves: Qh1-a8 {#-12}, Qh1-h5+ {#-11}, Qh1-b7 {#-10}, Qh1-g2+
{#-10}, Qh1-c1 {#-10}, Qh1-a1 {#-10}, Qh1-b1+ {#-10}, Qh1-h2 {#-9}, Qh1-h6+
{#-9}
1. h7-h8Q Qb2-b5+ 2. Qh1-c6+ Qb5xc6+!! 3. Ke8-e7!! Qc6-c1 4. Qh8-h2 Qc1-a1 5.
Qh2-c2+ Kg6-g5 6. Qc2-d2+ Kg5-g4 7. Qd2-c2 Qa1-e1+ 8. Ke7-d6 Qe1-a1 9. Qc2-d2
Qa1-b1 10. Qd2-e2+ Kg4-g3 11. Qe2-d2 Qb1-a1 12. Qd2-c2 Qa1-e1 13. Qc2-a2 Qe1-c1
14. Qa2-e2 Qc1-a1 15. Qe2-c2 {Draw due to position repetition}
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