Author: Dieter Buerssner
Date: 16:29:27 03/25/03
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On March 25, 2003 at 17:30:52, martin fierz wrote: Not exactly an answer to you question. But when you miss just some percents of memory, you could try to use 1.6 bit per position. 3^5 < 2^8, so it is easy to store 5 win/draw/loss results in one byte. I think, the additional overhead of extracting the "trits" (0/1/2) is not that serious. Regards, Dieter
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