Author: Havergal Brian
Date: 14:53:54 10/08/98
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On October 07, 1998 at 22:02:14, Tim OLena wrote: >Any ideas on how to go about using Chessmaster to create a "personality" like >yourself (or anyone else for that matter)? > >How hard would it be to write a program that could "observe" your playing >habits and then emulate you? Could we expect this in a program like Chessmaster >any time soon? > >Any ideas on how the Chessmaster team came up with the personalities? Any >opinions on how good these emulations are? > > >-TO' Chessmaster 6000 has the most complete "personality" group I've seen. It really makes playing different styles a pleasure. Pictures and Bio's of the fictional players really add the the experience. Humans are fun but I hate having to grab more beer.
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