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Subject: chess search algorithm implementation

Author: Steven Chu

Date: 04:18:12 03/28/03


Hi

I am currently writing a chess program and trying to implement minimax or
negamax with alpha beta pruning search algorithm with a quiescence search into
the program code.  Does anyone have any examples of this type of code so I can
have a look and get an idea of what it should be like as I am having some
difficulty with it at present.

Thanks for the help

Steven Chu



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