Author: Uri Blass
Date: 01:43:17 03/30/03
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On March 29, 2003 at 16:17:52, Tom Kerrigan wrote: >On March 29, 2003 at 07:17:42, Uri Blass wrote: > >>2)The importance of hash tables is not only about getting bigger depth but about >>getting better moves at the same depth > >Do you know of positions that are solved a ply earlier by increasing hash table >size over 16MB? > >>3)I wonder if you got my email when I asked for step by step instruction how >>to complie tscp by visual C++.net 2003 (I have no problem with the previous >>enviroment C++6) >> >>I did not get productive reply for my post until now >>see http://www.talkchess.com/forums/1/message.html?290570 for my post > >Yes, sorry, slipped my mind. > >The trick is to create a Win32 application. In the next window, click Settings >or somesuch, on the left. Not clear to me but I was already able to build tscp and compile it by the following steps: 1)File->new ->project 2)Choosing Visual C++ projects->empty project.net (without choosing console application that was probably my mistake) 3)Write in the name location tscp_181 4)choose project->add existing item 5)Browsing and adding the relevant files defs.h,data.h,protos.h,main.c,... 6)clicking file->open->file->data.c 7)click build->complie in order to compile data.c 8)Click build solution in order to build all the project The problem is that when I tried to build movei I got a lot of errors and in part of the cases the link build->compile did not exist for me and the lowest links that I got when I click build is configuration manager that I could use and deploy that I could not use. The common error that I had when I tried to build Movei is like the last line in this post Moveip error LNK2020: unresolved token (0A000012) makemove I do not understand it because makemove is defined and there was no problem in C++6. Uri
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