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Subject: Re: Why not tablebases.

Author: John Coffey

Date: 10:04:53 10/09/98

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On October 09, 1998 at 09:38:35, Robert Hyatt wrote:

>On October 09, 1998 at 02:11:19, Jouni Uski wrote:
>
>>I have feeling, that using 3-5 pieces tablebases don't give any measurable
>>rating gain - may be 2-10 points maximum = no real gain.
>>
>>Jouni
>
>
>I would disagree here, as I see KRP vs KR regularly.  In fact, in long
>games on ICC, I'd bet I see this about every 10 games or so.  Lonnie
>can comment because he has played against Crafty a lot.  And it is quite
>often for two computers to end up a pawn up or down, in the ending, and
>if one knows about this, it will win more, or draw when it should lose,
>than without them.
>
>ditto for endings like KRB vs KR...  where it knows to trade into that
>when it can be drawn...

Fritz5 has KRP vs KR and KQ vs KR.  Not sure if it has anything else.

I wanted to create a tablebase with all the possible K + 2 pawns (or less)
vs all the K + pawn positions.  I figured that the number of possible positions
is around 489 million, but if I were to store it 2 bits per position
(win/loss/draw/unknown) then I could get it in 128 megs.

John Coffey



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