Author: Robert Hyatt
Date: 11:21:21 04/04/03
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On April 04, 2003 at 08:56:49, Russell Reagan wrote: >On April 04, 2003 at 03:13:04, GuyHaworth wrote: > >> >>Tfy support, but it may be you are supporting something different. >> >> >>I just realised that 'endgame server' could be taken to apply to Rob Hyatt's >>facility. >> >>I was not proposing to replace that. >> >>My 'endgame server' is an updatable, autonomous 'agent' running on your PC which >>interfaces to your chess-engine at runtime. >> >>It has the intelligence, both chessic and non-chessic, to manage information >>across a variety of EGTs ... Nalimov/non-Nalimov, DTM(ate)/non-DTM. >> >>Updates to EGT-offerings are 'hidden' behind the runtime interface between >>chess-engines and the endgame server - the benefit of 'late binding'. >> >>g > >Yes, I was reffering to a server where all of the Nalimov (probably) endings >would be stored, and that server could be queried. Sort of like a DNS server or >whois server. It wouldn't be useful for doing queries within the search (too >slow). Probably just by the GUI to detect when a game has reached a TB position. >At least for 6-7 piece endings, this would be useful given their probable size. I can't imagine what this would do to a search however. Compare a 15K U320 SCSI disk to a network connection. :)
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